Random time Crash Fatal Error

Platform: Steam
Issue Type: Crash
Game Mode: =GAME MODE= none
Server Type: PVE-K
Map: Exiles
Server Name: Legenda18plus [Exiles EEWA AoC VAM OMEGA Sex Transfer PvE/PvP/RP/RU/EN]

Mods

880454836\Pippi.pak
1417350098\AquilonianFemales.pak
2050780234\BarbarianBarber.pak
1705201022\SvS_Extended.pak
1855055876\ArenaPier.pak
1928978003\NorthernTimber.pak
901911361\GCam.pak
2939641714\Placeable_Water.pak
2474566370\Beyond_Decor.pak
1815573406\Shanis-Stuff.pak
2300463941\Devious_Desires.pak
1906158454\OneTest.pak
1542041983\RA.pak
2690473254\slaverMod2.pak
3006687817\PrimalInstincts.pak
2010870025\HighHeels.pak
2914309509\Akihabara_design.pak
933782986\ExilesExtreme.pak
1976970830\GrimProductions.pak
1966733568\immersivearmor.pak
2854276803\EvilsCabinet.pak
2948669907\GOAT.pak
2950216886\Yamathena_two.pak
1629644846\KerozardsParagonLeveling.pak
1326031593\SlaveWarsServer.pak
1113901982\TheColdEmbrace-Main.pak
1734383367\Tutorial.pak
1795327310\EEWAExtraFeatLightsabers.pak
1159180273\StylistPlus.pak
2275543723\Improved_Quality_of_Life.pak
1797359985\UIMod_Hosav.pak
1396310739\StacksizePlus.pak
877108545\UnlockableContainers.pak
2818402704\OmegaProduction.pak
2284607331\Valkyrian_Lands.pak
2482762496\HT-MAP.pak
2963825783\Iris_Heirloom.pak
2809125663\TBA_Server_V2.pak
2723987721\Pythagoras_Support_Beams.pak
2305969565\AmunetServerTransfer.pak
2079779255\Server_Legend.pak

modlist.txt (3.2 KB)
Log Client
ConanSandbox-backup-2023.10.26-16.25.34.log (5.3 MB)

Script Stack:

W_ContainerInfo_C.ExecuteUbergraph_W_ContainerInfo
W_ContainerInfo_C.SetObject
W_OnScreenInfoContainer_C.ExecuteUbergraph_W_OnScreenInfoContainer
W_OnScreenInfoContainer_C.OnActivate_2B6857E043EF0B12869443B327F730BB

[2023.10.26-14.23.56:730][437]LogMemory: Platform Memory Stats for WindowsNoEditor
[2023.10.26-14.23.56:730][437]LogMemory: Process Physical Memory: 5562.90 MB used, 5931.89 MB peak
[2023.10.26-14.23.56:730][437]LogMemory: Process Virtual Memory: 11264.62 MB used, 11286.87 MB peak
[2023.10.26-14.23.56:730][437]LogMemory: Physical Memory: 16035.35 MB used,  16655.48 MB free, 32690.82 MB total
[2023.10.26-14.23.56:730][437]LogMemory: Virtual Memory: 17614.31 MB used,  16655.48 MB free, 134217728.00 MB total
[2023.10.26-14.23.56:730][437]LogWindows:Error: === Critical error: ===
[2023.10.26-14.23.56:730][437]LogWindows:Error: 
[2023.10.26-14.23.56:730][437]LogWindows:Error: Fatal error!
[2023.10.26-14.23.56:730][437]LogWindows:Error: 
[2023.10.26-14.23.56:730][437]LogWindows:Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000010
[2023.10.26-14.23.56:730][437]LogWindows:Error: 
[2023.10.26-14.23.56:730][437]LogWindows:Error: !0x0000000000000000
[2023.10.26-14.23.56:730][437]LogWindows:Error: 
[2023.10.26-14.23.56:754][437]LogExit: Executing StaticShutdownAfterError
[2023.10.26-14.23.56:833][437]LogWindows: FPlatformMisc::RequestExit(1)
[2023.10.26-14.23.56:833][437]Log file closed, 10/26/23 16:23:56

the error occurs when loading placeable buildings on client

or Interact onther player body

Script Stack:

WindowRoot.SetInteractionActor
ConanCharacter.ClientSetInteractingActor

[2023.10.26-14.44.34:002][ 60]LogMemory: Platform Memory Stats for WindowsNoEditor
[2023.10.26-14.44.34:002][ 60]LogMemory: Process Physical Memory: 5354.41 MB used, 5622.82 MB peak
[2023.10.26-14.44.34:002][ 60]LogMemory: Process Virtual Memory: 10444.51 MB used, 11215.63 MB peak
[2023.10.26-14.44.34:002][ 60]LogMemory: Physical Memory: 16951.82 MB used,  15739.00 MB free, 32690.82 MB total
[2023.10.26-14.44.34:002][ 60]LogMemory: Virtual Memory: 17762.18 MB used,  15739.00 MB free, 134217728.00 MB total
[2023.10.26-14.44.34:002][ 60]LogWindows:Error: === Critical error: ===
[2023.10.26-14.44.34:002][ 60]LogWindows:Error: 
[2023.10.26-14.44.34:002][ 60]LogWindows:Error: Fatal error!
[2023.10.26-14.44.34:002][ 60]LogWindows:Error: 
[2023.10.26-14.44.34:002][ 60]LogWindows:Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000010
[2023.10.26-14.44.34:002][ 60]LogWindows:Error: 
[2023.10.26-14.44.34:002][ 60]LogWindows:Error: !0x0000000000000000
[2023.10.26-14.44.34:002][ 60]LogWindows:Error: 
[2023.10.26-14.44.34:026][ 60]LogExit: Executing StaticShutdownAfterError
[2023.10.26-14.44.34:083][ 60]LogWindows: FPlatformMisc::RequestExit(1)
[2023.10.26-14.44.34:083][ 60]Log file closed, 10/26/23 16:44:34

Bad foliage in a mod if its fatal erroring the client when you interact. Whatever mod is responsible has a static mesh most likely that needs saved.

why foliage? if the error occurs when interacting with the object and not rendering it

Why indeed. Its just the typical (like 99% of the time) reason. It can be an unsaved material, a missing mesh, an unsaved texture that goes in the material, or an unsaved destructable mesh, but its almost always foliage thats at issue. The server wont crash in this instance but the client does because its looking to render something that isnt present. I think it has to do with the ohysical material reference and when you interact with anything, it notices its screwed up somehow. At any rate that’s what I’d put my money on based on making maps with various bad foliages…

You may be right in 99% of cases, but in this case there is a log that indicates an obvious problem with interaction with the interface

and in the second case too

The error can appear that way (the errors are seldom conclusive). The solution is the same; remove mods until the mod causing the issue is isolated, report it to the mod author and the mod author will address it. If it were my mod, I’d immediately look at my foliage.

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