Roll back the Age of Heroes

My pov reflected by how the game currently works, sure.

As it regards to you, not the comunity at large… dammit, I said I was gonna stop, sorry, I mean it this time.

Getting kind of late in the day there, I’d ping some one but I’d get some off the book placation.

Has there been a peep out of them today at all?

At the very least, it is not profitable for Funkom to ignore the current situation. This could lead to a large outflow of players and loss of profit in the future. If I do not get my rare thralls back, I have no desire to continue using the game, I have spent too much time and effort searching for them…

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Many people who have reported this issue are on official servers, so no mods at all.

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Then everyone will lose their remaining artisans, whom they placed at the bases. They will simply disappear.
What I completely agree with is that it is necessary to disable the live settlements mode on servers before the patch is released. Regardless of whether there will be a rollback or not.

not if they allow them to be deployed as followers, with the option to pick them up which should be rather easy to do.

yes, rollback"!!!

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This would mean this feature would be available to all thralls.
I don’t think Funcom will do this. For them, it is a matter of principle - not to give players the opportunity to select the best percents to level up their thralls…

:man_shrugging: I’m on official.

Minimal conclusion: I just don’t see the weight to roll them officials back. I’ll go back to lurking…

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that would be something, that was asked for for years and which i would support.
Being able to pick up followers and store them again, would be such a QoL improvement, especially when moving bases

i hate the living settlement so much
-empty workshops
-doors being opened during pvp
-Thralls anywhere but the benches
-Thralls disappearing

I just want to grab someone and shout ā€œRemove the living settlements crap!ā€

Yo Den, are you available :smiley:

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they could make it so it only affects certain classes, such as crafters. and leave the fighters untouched.

yup we noticed this issues on testlive, and fought it , we were very vocal

There will be no rollbacks and especially no return of crafters to anyone. They will fix critical bugs and there will be a repeat of previous updates: golems are still buggy, the new purge is still worse than the one in the original game - the dumbest AI, problems with camp spawning, problems finding the way to the chest, etc., ignoring the player and his companions if they do not attack, everyone breaks through the door like idiots. With living settlements it will be the same = if you want ± to work normally, build a base from the beginning or change the design for the new mechanics. It’s funny, but most of the bugs and errors are in those who had the gameplay before the update.

You could have called him selfish. It would fit like a glove. :smile:

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Sorry, but that’s inaccurate. I started a brand new save on Siptah on Saturday. I lost my first crafter, a blacksmith, in less than 24 hours. These issues aren’t limited to just existing structures.

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send me a pm and I’ll tell you what would fit like a glove for you :slight_smile:

Did you build interior items for them?

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