Will bat spell be fixed soon? is it on the que yet? it was really fun when it was working.
What you have right now IS THE FIX.
It’s supposed to be a glider.
Are you sure?
Because we already have a “slow fall” spell. Why would we need a "glider’ too, especially since you need to be corrupt to summon the bat.
Also, the bat flys just fine in single player, just not online. So there’s that.
Wrong, it does not work after the 3rd wing flap then is unresponsive, clearly bugged.
Maybe I’m missing something here.
But summoned bats aren’t supposed to carry you across the map.
They have a limited elevation range and if you don’t get to something to land on (and don’t have the slow fall active) … well, you become a snack for whatever awaits you.
They can lift you up high enough that if they happen to despawn in mid-flight (or glide),
the fall will certainly kill you without slow fall.
(Side Note: I still want to be able to grab a shoebill’s legs and jump off a cliff with it just to see how far I can glide).
Not sure I’d recommend doing it with a Shoebill - pretty sure they’re flightless, lol…
(I know) ![]()
No they never did, but there is a bug that after the 3rd lift it becomes unresponsive and will just glide down, regardless of how much stamina the bat has left over.
isn’t this the fix @FCCantProgram talks about? The PvP crowd’s been complaining about the bat providing too easy way to get into bases ![]()
I dont think a broken animation and unresponsive mechanic is a fix, if they were concerned about people getting into others bases then they would not have reduced the hitpoints to bases and removed the altar shields, they just never had anything to replace those systems.
We certainly aren’t talking about flying across the entire map here. The bat has a limited stamina pool, and once it runs out, it drops you. The goal is to use the bat’s flight for maneuverability—something achieved by flapping its wings. Otherwise, the bat starts to lose altitude rapidly, goes into a nosedive, and drops you from high above the ground! The result? Death.
I really loved that mechanic and am eagerly waiting for it to be fixed on the official servers.