mate cmon… ALL new cools stuff are bazaar\battle pass only, so… ofc testlive is waste of time and traffic for 99% of players
Any fix yet for doors preventing access to bottom of elevator without needing to crouch?
To be honest, I was also disappointed in the developers and generally stopped even going into the test client and even deleted it. What is happening with this game now is just some kind of madness for almost 4 years now I have been asking them to at least add a store so that we can sell or exchange there with other players
Ran into a harvesting star metal ore glitch on Testlive: Public Test Server - US - PvE - Exiled Lands.
The 3 pics show the final strike to the star metal meteor, the star metal debris rolling down the cliff side and my characters inventory at the bottom of the incline.
Note that there are is no star metal ore in the characters inventory in the last pic.
Another minor inventory oddity/glitch. You can see the message that there is NOT ENOUGH SPACE IN INVENTORY. Yet there is one empty inventory spot. This has also happened to my fighter thralls.
There were changes in 3.0 to knocking people out. It really depends on your gear and stats. Authority helps knock people out. Are you equipped and spec’d the same as live?
Need tier 4 tools to harvest star metal. If I’m not mistaken, you’re using tier 3
strength armor. memory oil. szeth’s truncheon
Strength armor doesn’t give concussive bonus, and hasn’t since 2.8. There’s also a specific concussive oil, so if you’re not using that exact one that’s not gonna help at all. Having no authority also puts you at a major lack in concussive damage, as again it’s scaled off of that for months now.
I’ve always used a armor of strenght to stun an enemy.
because just a single and powerful truncheon largely does the job.
I always used the good memory oil xD.
in the live test. I had 0 authority points. because I thinked it was only useful for slaves.
if it increases concussion damage for me as well. That explains why I had trouble knocking him out.
so thank you
This has not been a thing since 2.8.
It literally says in the attribute description it increases concussive damage
I’m just trying to say I’m not changing armor to just knock out a slave xD
There’s food and potion buffs you can stack up as well
Do you know at what point this was implemented? I might’ve missed the patch noats.
This testlive.
I didn’t know this. Thanks @darthphysicist ! Thanks @Jimbo !
Português BR
Veja como funciona a moeda dentro do jogo está dublado BR
@Funcom_Community
It usually means there is apoiled food in a ghost slot. If you close then reopen immediately, it usually pops up so you can remove it.
good news!!.
a fix spawn have added for the derketo priest in the temple.
which means that we will be able to get priest t4 much easier
[I don’t know why but she taunts me]
@Community
You know I am usually a positive and open minded person here on the forum. And even more so recently with how much I have thoroughly enjoyed Update 3.0. However, I feel obliged to share my concern and oposition regarding one of the changes. I am referring to this one more specifically:
I find it disheartening that after so many years of players requesting you all to address the yawning chasm of disparity between thralls and pets, that now when you finally do, a number of them are getting a nerf for petes sake. But before we delve into that, let me pass on a thanks and commend you all for raising the stats of some of the currently underperforming pets such as the aforementioned gorillas, scorpions and elephants. And it was extremely encouraging to see some buffs as opposed to nerfs when it comes to changes. Although this is where I must be critical regarding the nerf component of the change.
This sounds to me like another perfect example of trying to fix what is not broken. Seriously, there was not a single pet in this game in a state powerful enough to warrant a nerf. Furthermore, even the best pets are not even in the same ball park as an average thrall. A pet cannot be equipped with a better set of armor or a stronger weapon to raise its combat prowess. You also cannot put a gas mask on a pet or equip it with a truncheon. And I hate to say it, but coming from someone who actually likes pets way more than thralls, as I am a sucker for cats, pets are inferior to thralls in every conceiveable way. So giving cats up to a further 40% nerf (which is HUGE), after all followers including pets already had their stat values reduced for Update 3.0s attribute rework is and all round bad decision. So I would like to urge restraint, and plead with the developers to reconsider nerfing the attributes of cats and canines. You do not have to ruin one thing in order to to add improvements to another.
OUR CATS DESERVE BETTER. Thankyou.






