Hey @DrakonTrelos
Our team is aware of this issue and we’ve been gathering some information about it in this thread:
Thanks to our amazing community we’ve collected enough feedback on it for our devs to start looking into it.
Hey @DrakonTrelos
Our team is aware of this issue and we’ve been gathering some information about it in this thread:
Thanks to our amazing community we’ve collected enough feedback on it for our devs to start looking into it.