Age of Sorcery Events (encounters) help?

Hey all,

I have a private server, and the “eventsystemenabled” is true, but none of the encounters are spawning for us in any of the places they are supposed to. Is there something else we may need to do, or is there another setting we are missing?

I was so excited to try the new fight, and I am sad these events are spawning.

Ty for anyone who can help <3

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Sometimes a “manual” server restart helps (first put it on stop. then restart it).
Can’t explain, why it makes a difference to a “normal” restart. Maybe just a coincidence…

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:point_up_2:This…
And this :point_down:
https://forums.funcom.com/t/new-encounters-not-spawning-solved/215520/3

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Ah, thx stelagel. Overread this completely… :slightly_smiling_face:

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My point @Talyna was that you were 100% correct :grin:! The suggestion you gave was the one Admins gave too! Absolute solution to your post, if you ask me :man_shrugging:!

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Hey guys, thanks for your replies!

We have restarted many times over the last weekend, in many different ways: just close, task close, and stopped - restarted. Still not getting the events.

We will try a new game, clean, and see if it is just our game that is bugged. Otherwise, not sure what else to do.

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Sorry to read this, i really hope it will work.

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The event system is linked to the funcom servers. When you restart your server, it gets a list of enabled encounters directly from the Funcom servers
If you are actually running a server locally there’s a chance you have a firewall blocking those connections or something :man_shrugging:

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Hi @SaerJack and welcome to the community!

I am Offline Singleplayer on ps5. I really do hate to be the bearer of bad news, but for many members the fix did not achieve the intended outcome. Most encounters are still broken, and I have images to back all of this up. Here is where my game currently lies:

  • A Snake Cult Caravan: still not working
  • Sacriffice Interrupted: still not working
  • Portal to Yuggoth: still not working
  • Grave Matters: still not working
  • Blowback: still not working
  • Head Hunting: in working order, as it was beforehand
  • Witch Hunt: still not working

I should note that I was able to get Witch Hunt to work if I delete all of my save data and start over, but for many players such as myself it is not worth losing everything to complete this one event.

As for helpful suggestions, I really do wish I could offer you some. No I really mean it! But myself and a couple of knowledgeable other individuals are tinkering with it often where we can. If I find out anything, I will be sure to share it with you.

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Hi , I feel like from what I have been reading, yes there are a few of us who are broken. It makes me sad.

We even tested the ports, and manually as well, nothing is blocked, and the game is actively contacting funcom in the background, but funcom is returning a 404 on the event system links.

Maybe I need to make a bug report. :woman_shrugging:

Its frustrating, i was so looking forward to this.

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Saera and I did some more investigation, and it does look like the server successfully makes a request from the Funcom APIs, I was able to reproduce the request in PowerShell just to see if there was any sort of weirdness, and the results match up:

EL_WitchHunt_01
EL_WitchHunt_02
EL_WitchHunt_03
EL_WitchHunt_04
EL_WitchHunt_05
Siptah_WitchHunt_01
Siptah_WitchHunt_02
Siptah_WitchHunt_03
Siptah_WitchHunt_04

We’re running on the Exiled Lands, so it’d be the first 5 things there, and in the logs, we see:

[  1]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_Witchhunt_01 1 1 0
[  4]Network:Display: Key Distribution Service websocket connected successfully.
[  4]Network:Display: Key distribution web service: Connected (session: 478A461547DC1B45E13EA78BF8AAF00A, mirror: wss://ce-kds-winunoff-ams05.funcom.com:7005/server/, fail count: 0, retry time: -1.0)
[  4]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_Witchhunt_02 1 1 0
[  6]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_Witchhunt_03 1 1 0
[ 12]LogLevel:Warning: Failed to find streaming level object associated with 'Event_WitchHunt_04'
[ 13]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_Witchhunt_05 1 1 0
[ 16]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_Witchhunt_01 1 1 0
[ 17]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_Witchhunt_02 1 1 0
[ 18]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_Witchhunt_03 1 1 0
[ 19]LogLevel:Warning: Failed to find streaming level object associated with 'Event_WitchHunt_04'

Perhaps it’s something to do with EL_WitchHunt_04? I’m not sure if those are multiple stages of the event, say headhunting and capturing unconscious sorcerers, and the big fancy event thingy that we can’t seem to get to happen isn’t properly loading? Maybe they’re just locations that the events are supposed to occur at, and 4 out of 5 work fine, but one is busted causing the system to prematurely exit to handle the exception?

Maybe it’s something all together different and I’m chasing ghosts, the un-fun kind that don’t lead you to a random chest.

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added this to the bug report.

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Greetings Exiles,

Thank you for your reports on the events issues.

We have now deactivated EL_WitchHunt_04 as it seems this line was interfering with the spawning of events. Please try to restart your servers once more and give them a try.

Also, please let us know if this does the trick.

We appreciate your assistance in this matter.

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Greetings, once more.

To ensure everyone has the same information, we made an announcement on the other thread of issues spawning events. Please check it out here:

https://forums.funcom.com/t/events-encounters-are-not-triggering-on-official-servers/214485/71?u=mayra

However, we’re still waiting to hear from private server owners if the above change helped in your case.

Thanks in advance.

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Hello,

Thank you for the response.

Unfortunately, this does not seem to have fixed the issue with the dedicated servers.

What we did

Updated dated our games, the server, and validated all files.

We tried a new un-modded, vanilla game.

We tried our old save.

Results

Encounters (found at Stargrazer’s, The Passage, Xullan, Volcano) DO NOT spawn.

Info

The update shows that the request did NOT have the El_WithHunt_04 in it, which is good. However, the logs for the dedicated server still throw the error:

2022.12.20-16.58.15:044][246]LogLevel:Warning: Failed to find streaming level object associated with ‘Event_WitchHunt_04’

Our dedicated server (which was updated and validated, wiped out and repop folders too) is still for some reason looking for that object.

As I said before, I do not know if this is what is causing them not to spawn.

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A Snake Cult Caravan: still not working

Sacrifice Interrupted: still not working

Portal to Yuggoth: still not working

Grave Matters: still not working

Blowback: still not working

Head Hunting: still in working order as it was beforehand

Witch Hunt: fixed on the brand new character. *However…when I restored my September save file it was not working again.

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