Captives rope binding issues. disappearing captives

  1. knock out npc
  2. bind npc
  3. drag npc

npc disappears in thin air.

issue seems to be dragging npc and the npc clipping into things or into ground.

so me and my freinds been trying to figure out why some npcs disappear while we are dragging them and some do not.

seems anytime npc being dragged clips something like small amount of water, or a rock.

or example if you are running over hill and happen jump down or fly into air little sometimes npc clips into ground.

when ever these things happen the npc at some point latter seems to just vanish into thin air.

fix easy fix would be to just make it so the binding ties up npc that you knock out and then instead of dragging how about you just left npc over one shoulder and carry it back to the base.

it just take one shoulder and would leave one hand free to use a one handed weapon just as if it was bound but would eliminate the clipping issue which causes them to disappear randomly over time.

2 Likes

Has been happening for a long time, reported many times also. Known bug, old bug…

hi, i also noticed this on my local solo game, but one thing i noticed was that it usually mainly happens if the Thrall character is actually moving around.

for example, if i use a Stun Bow (from a mod) to stun someone running at me, their stunned body seems to have a Lot of momentum, and they end up several feet away from where i stunned them.

(the bindings might only have a certain range and maybe if the game thinks they are at the original location, or where they ended up sliding to, it cant reach them?)

btw 1st post, and conan exiles is cool :slight_smile:

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