Conan Exiles Dedicated Server Launcher (Official Version: 1.7.11 / Beta: 1.7.12)

Oops, I somehow missed these messages.

Regarding the consoles, no it’s not supported by the DSL (or any other tool) the reason being that the game servers for consoles are implementing things related to Sony and Microsoft systems which are not authorized to release to the public.

It would be technically possible to have a split server system with the game server running on the player’s machine, but the authentication, validation of PSN credentials, etc… would still have to happen on protected systems.

Hi. Trying to get a private server up for friends. I’ve tried opening ports in the router and firewall as directed but still the app says ‘port timed out waiting for data’. I turned off the firewall on the server computer and nothing changed. I’ve attached screenshots of my current router setup and an example of my firewall, I added the other ports in other lines. Thanks in advance for any assistance.

A couple of thoughts:

  • You will need to open the ports on your router for both TCP & UDP (which it looks like you did).
  • You will want to create rules in your Windows firewall for both TCP & UDP (which it looks like you did).
  • You will want to select the Ethernet network adapter attached to your server’s computer. It can run on wireless but it’s possible your wireless connection in the house is too congested.
  • If you are playing the game on the same computer that is running the server, you will want to select the Multihome tick-box or choose alternate ports for your server, preferrably the latter.

The game runs on the same ports by default and by selecting them for the server as well, you create a conflict. You can change the server ports to 7779-7780 & 27016 (in both the router and the firewall settings) to get rid of that conflict.

Addition thoughts:
Are you running this server on a tablet (I’m curious based on the wireless adapter and on-screen keyboard)? I don’t know if the server will run on a tablet. A tablet OS is different than a PC, but that is outside the scope of opening your ports.

You might also want to un-tick the first core in your processor (core-0 on the far right) so that Windows has at least 1 core to itself (again, unrelated to your connection issue).

Lastly, change your server’s password, now that you have posted it on this forum and in the future, do not list your public IP address online (or post pictures with it listed). I recommend taking that first pic down immediately, and if someone needs a picture you can black-out the IP address in Paint before posting it.

The above, are just basic things you should double and triple check and if none of them help fix the issue, @Toolguy may have some further ideas. Best of luck to ya.

Good, limiting the number of parameters is the way to go: By turning off the firewall we are left with just a few elements.

So the way that works, DSL contacts an external server which is supposed to answer, one of these is http://167.99.196.206/ip.php which is just supposed to return your external IP (which is shown on the DSL main UI) and similarly for the PORT testing the DSL tries to send a PING message to either http://167.99.196.206/udp.php or http://167.99.196.206/tcp.php depending if it’s a TCP or UDP port check, and if the message is received then the php script answers “PONG” to the sending IP on the specified port. If the port is not properly forwarded or is blocked, then the DSL never receives the answer.

If the Test Port fails waiting for data, it means the DSL managed to send the data (that means it had access to the socket for that port), but the data never was sent back (or it never reached the remote server).

Common cases of failures for the port forwarding I’ve experienced were:

  • The ISP does not support port forwarding for various reasons
  • The ISP require the user to contact them to enable port forwarding because it’s disabled by default (all the chain of router needs to do the forwarding)
  • The port forwarding was not done on the right network adapter, which can happen when a server has multiple IPs, or when using DHCP instead of binding an IP to the MAC address of the server - so on the next reboot the IP change and the forwarding goes to the wrong place

So what I would suggest:

  • Make sure you bind the IP on your local network, you can easily find the mac/hardware address on the DSL and COPY it in the clipboard and then paste on your router management page.
  • Make sure to forward the ports on both UDP and TCP
  • If that still does not work, then check your internet provider to see if they do support that

Good luck :slight_smile:

I’ve done what I believe is binding the MAC Address, unfortunately no change.

To answer other questions, no, it isn’t a tablet, I have a PC I am using just for the server but didn’t bother to get a keyboard for. It’s now wired to the modem.

Anything else I can try? I’m not sure if it’s the ISP or not, or even how to tell. The router has a tab for port forwarding so it seems odd it wouldn’t be supported but I’m not a network engineer.

Thanks again for the assistance. :slight_smile:

What’s your ISP, what type of internet line/subscription and which country are you in?

Saudi Arabia, 5G Zain wireless modem.

Not sure if Zain’s services are different in Kuwait than they are in Saudi Arabia, but I found this:

If you’re doing it so you’d have external access to your network, it wouldn’t work.
(…)
Your router shares an IP Address(es) with other routers/subscribers that are connected to the same tower
(…)
However, what you can do is contact Zain and tell them that you want a static IP Address because you’re attaching a CCTV camera or something, it’d cost you maybe an extra few KDs, but they’d get you one, and you can do port forwarding this way.

So apparently in Kuwait they are using IP pooling where the same IP address maps to multiple customer, with their back-end doing some port magic to distinguish queries of the various customers. This type of system does not allow for port forwarding, but in general you can get a dedicated IP.

Ok. I’ve sent their customer service an email. Would a dedicated IP work like port forwarding, and do you have a guide handy on how to do it?

Thanks again for the help. :slight_smile:

The simplest is just to say that you would like to run a small server for a game, and that for your friends to join the server you need to be able to forward a few ports, and see what they answer to that :slight_smile:

It is possible, but for this thread: no.
I’m thinking of some automation using the Windows Subsystem for Linux (WSL). WSL has been tested and passes deployment. The depth of that testing is minimal. Mainly it should switch nicely, cooperatively. I mean, only one core needs to micro-manage the rest of the cores. I’ve been doing such OS switches/automation for a while, like since the 386 could do it with only software.

I’m just not trying to sale this here, for now. Thanks for your time.

can you help me? I launched the server using your guide and your program 4 days ago and everything worked fine
I don’t have a static IP and I didn’t forward ports, we used radmin vpn
but today after updating the game the server after launch shows ping 9999 and 5/5 players on the server, also it doesn’t highlight (not clickable) and I can’t even try to connect to it

I’m not quite sure, I’ve never tried running the game server through such a VPN.
Does the TEST PORTS returns success, or does it also fail?

fails, but before the game update, the port check was also unsuccessful, but this did not prevent us from entering the server using radmin (radmin = hamachi i think)
maybe the problem is that when I click the button with the question next to branch and deployment it shows me the installed version of the server from 22.03 and the update from 25.03? I’m a new user and I can’t upload photos

ok, after today’s launch I don’t see the server in the list at all even through search, yesterday it was in the list if I checked the box in the “unusable servers” item
when trying to connect directly in the game I see a message about the game and server versions not matching
how can I update the server? I thought it was auto-update before restart - I have this item in the drop-down list

I had a similar problem with a private server in a local network, opening ports on the router did not help, only connection with Radmin app, but enabling DMZ on the router solved the problem.

unfortunately this requires a static ip

Normally there’s nothing special to do, by default on startup the DSL will launch SteamCMD which will automatically update the server and the mods.

I the update does not happen, check the SteamCMD log content.

The game you are connected to uses a version that is incompatible with yours. Try updating the game.
I forwarded ports and tried direct connection and this is what I get
all that’s left is to try changing ports since the game is on 1 device with the server and also reinstall the game xD

What is your server version?

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