Conan Exiles Dedicated Server Launcher (Official Version: 1.7.11 / Beta: 1.7.12)

@Toolguy

The error was no longer present on January 2, 2020
I think there was a problem with the Steam Workshop API
This was fixed by Valve

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There’s not much you can do for that one, I’ve seen it happening now and then, even on my own server when doing tests, that seem to be highly dependent on internet topology, time of the day, weather, active volcanoes and if some butterfly was flying around…

tl;dr: It’s just a minor feature used to rank servers, see when they are active, etc… it’s not something that has effects in practice when it does not work.

Now, regarding the ability to join I would suggest two things:

  • Use the discord webhook feature, it really helps making 100% certain that the server is up and running, and with an impossible to misuse “click here to connect” link to the server
  • Check the server logs to see if the server did see a connection attempt and just refused it, or if it was never actually received.

@Yipman can you confirm that it is fixed for you as well?

Ok I will reactivate the auto update, and I will tell you, thanks )

Edit : @Toolguy It seems that I had already activated the auto update, so the issue seems to be fixed.
But in that case, I don’t understand why it don’t auto update when mods are patched.
As I remember, I have to manualy restart the server for update mods.
I will be more vigilent on next update if auto update work.

Also I have sent you the screen asked after click on the ? button. Sorry I didn’t see your message before^^

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The issue was signaled before Christmas, try to use version 1.0.39 and see if that helps.
I unfortunately did not have the time to do any work on the launcher, there’s been a lot of things I had to help with.

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Ok no problem Toolguy, I will check for the next mod update to be sure. If that don’t work, I will try older version. Thanks )

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Hello developers and engineers and thank you for creating this tool.
I would appreciate some clarification with my setup if you have the time please.

  • The tool is installed, ports unlocked as described and all lights are green.
  • The server is running, no error messages.
  • The setup is installed on the same machine that I currently play on an official server.
  • I filled out all the pertinent information, server name, server and admin password.

The server name will not appear when I launch the game in order to connect to it and I waited around 30 min before searching for it.

Is what I am trying to do even possible? Considering steam is running the game client on the same IP address that the dedicated server is running on?
If yes, then what could possibly be the issue?

Edit: Followup
One thing that I can not figure out and is not a part of the tutorial is how to and where to change settings to select what type of server it actually is. PVP, PVE etc… I remember in the past is this was not set then it would never show up in the server listings and I can not locate where to do this. Clarification on this would be appreciated.

Thanks,
Ninja Havok

Not appearing in the Server Browser and Steam? That’s a know issue, it will be fixed for the next games, but for Exiles there would be way too many things to change for this to be safe.

What I recommend is to setup a Discord webhook, with a “Ready” message set to something like “The gates to {servername} are now open, please join us on {steamconnect}”, as soon as your server is ready, Discord will receive a message with a clickable link, people just need to click on it to direct connect to your server with the correct password.

There is no actual fixed concept of what PVP or PVE is, that has changed since the game was originally launched, with settings coming in and out, so instead of implementing that in the tool as a permanently moving target, I thought it much better to leave it as is, which is, do it from inside the game:

The easiest is to connect to the server with a client, switch to admin mode (“insert” key, then “MakeMeAdmin” followed by the Admin Password) then go in the server settings and change what you want.

HELP MY!!!
[2020.01.20-09.02.12:175][451]LogOnline:Display: STEAM: Ticket not valid - 76561198265312478
[2020.01.20-09.02.20:970][716]LogServerStats: Sending report: exiles-stats?players=0&=23.78%3A33.13%3A149.89&uptime=36414&memory=24281075712%3A34295517184%3A3346468864%3A7748079616&cpu_time=0.246024%3A1.968195&npcailods=0%3A0%3A0%3A7298&buildingailods=0%3A0%3A0%3A1&placeableailods=0%3A0%3A0%3A43&ipv4=192.168.0.100&sport=7777
[2020.01.20-09.03.20:962][527]LogServerStats: Sending report: exiles-stats?players=0&=21.91%3A33.13%3A149.27&uptime=36472&memory=24281460736%3A34295517184%3A3346321408%3A7748079616&cpu_time=0.368804%3A2.950435&npcailods=0%3A0%3A0%3A7298&buildingailods=0%3A0%3A0%3A1&placeableailods=0%3A0%3A0%3A43&ipv4=192.168.0.100&sport=7777
[2020.01.20-09.04.20:964][338]LogServerStats: Sending report: exiles-stats?players=0&=23.94%3A33.13%3A148.82&uptime=36530&memory=24279003136%3A34295517184%3A3346694144%3A7748079616&cpu_time=1.477996%3A11.823968&npcailods=0%3A0%3A0%3A7298&buildingailods=0%3A0%3A0%3A1&placeableailods=0%3A0%3A0%3A43&ipv4=192.168.0.100&sport=7777
[2020.01.20-09.04.44:301][ 39]LogNet:Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection. Elapsed: 300.03, Real: 311.57, Good: 311.57, DriverTime: 36553.17, Threshold: 300.00, [UNetConnection] RemoteAddr: 168.205.101.9:24041, Name: SteamNetConnection_28, Driver: GameNetDriver SteamNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL
[2020.01.20-09.04.44:301][ 39]LogNet: NetworkFailure: ConnectionTimeout, Error: ‘ConnectionTimeout’
[2020.01.20-09.04.44:301][ 39]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 168.205.101.9:24041, Name: SteamNetConnection_28, Driver: GameNetDriver SteamNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, Channels: 1, Time: 2020.01.20-09.04.44
[2020.01.20-09.04.44:301][ 39]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 168.205.101.9:24041, Name: SteamNetConnection_28, Driver: GameNetDriver SteamNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL
[2020.01.20-09.05.20:971][148]LogServerStats: Sending report: exiles-stats?players=0&=28.91%3A33.15%3A196.22&uptime=36587&memory=24277381120%3A34295517184%3A3346542592%3A7748079616&cpu_time=0.736219%3A5.889754&npcailods=0%3A0%3A0%3A7298&buildingailods=0%3A0%3A0%3A1&placeableailods=0%3A0%3A0%3A43&ipv4=192.168.0.100&sport=7777
[2020.01.20-09.05.33:731][534]Performance:Display: [ItemDistributorController BaseGameMode_C_0] Finished item distributor processing; 0 handled this frame.

This in general seem to happen when the attempt at connecting times out: Basically there’s some kind of back and forth between the client and the server to validate the authenticity, list of mods, version of the game, etc… and if all that does not complete in some amount of time, then the whole thing fail.

Known issues have been servers running super slow (because of a weak machine or too many people playing on it, slow hard drive, etc…) network issues (on the server or client side), firewall problems, routing issues with the player connection going through crazy paths (can be checked with “trace route” tools), etc…

The easiest way to diagnose if it’s client or server side, is to try to get other people to connect to the server. If they can join easily, then it’s probably the other player.

Are both the server and this particular player in Rio de Janeiro?

Hello Tooguy,

I have an other issue happening sometimes. I think it’s happening after server auto reboot.
The issue is that the server password disapear sometimes.

Only this parameter is impacted and it’s always this one that is deleted.
First time I thought that i have deleted it by mistake, but now I am sure there is an issue, because it’s happened more that 5 times and it’s always this same parameter that is deleted.
Thanks )

Edit : This morning server password has been deleted again

new to this, and i’m sorry if this was alredy posted, installed your tool yesteday, managed to get everything (or almost) setup and working, my problem is with mods.

i used the line included in the tool, and used the workshop id’s as this.

23423424,2342422,343453353,4775757575775,68686868668,8080808088080,and so on.

now the problem is : it dowloads one or 2 then stops, and restarts but it’s alway downloading the same ones even if they are in the content folder, so i copy pasted up to date versions of the mods in the cotent folder, and added them in the ini file,my bad in the text file, in order with the correct path of course, so i click on the tool to restart the server, and it’s doing the same darn thing trying again trying to download the mods, even if tey are in the content folder, and in the mods text file.

sorry because there is probalby another post on this, but this thread is soo long…

ty.

Ram1.

Hello,
this is my first story with my own server. I set up it without your tool at first but i couldn’t connect from outside local network. After trying your Server Launcher i got all red on ports. I set up ports on router and firewall of my server (ports:27015, 27016, 7777, 7778) and also changed my net at provider to IPv4. Not working. Any ideas what is the problem here?

Error windows on startup stops server from fully starting, so, daily restart needs me to press OK on the various errors.

Anyway to mitigate this? Theese errors have always popped up, but with this app, it stops the server from starting automatically, sometimes.

Sometimes, one of the errors dont show and the server starts, but atm its 9 times out of 10 that I have to manually click OK past the errors. Any suggestions?

What are the errors you get? (You can generally just CTRL+C on a Windows standard error dialog to copy the message)

That could be many things, including your ISP (some ISP have setup their network infrastructure so multiple clients are hidden behind the same “shared” IP, which makes it not working).

I assume you tried the Test Port without anything else running on the machine (no game, no other server, etc…), tried with the firewall temporarily disabled as well, and that the ports are open on right machine’s IP ? (It happens with DHCP that ports change, it’s recommend to give manually a fixed IP associated to the MAC address of the machine so it does not change when you reboot).

Does that happen to ALL the mods, or only some specific ones?

Could you try to remove them all, and just add them one by one?

The actual mod download is not done by the Launcher, it’s done by SteamCMD, so if the same mod gets downloaded again and again, it probably means there’s something fishy somewhere, maybe there was some file corruption when download?

If you reference mods by path, they are not added to the list of things Steam tries to update.

Just for information, does it happen that the server name disappears when someone is modifying server settings in the game, or does that happen randomly?

Hi there.
Running a dedicated server in Win10.

When i restart my dedicated server on ConanSandboxServer.exe only the little window (Close this window to shutdown server) opens up, the server runs fine, but the server manager window with all the settings does not open.

How do i get this server manager window open again?

Nop @Toolguy server name never disappears. It’s only the server password that disapear, but I don’t know if it’s after changing server settings in game. I try it and I will tell you.

Edit : I have tried to change server settings, but the server password doesn’t disapears. I presume that happen randomly.

I have a server running already. Is there some way to lett the launcher where the current server files are located?
This would also allow for managing servers without necessarily launching a client in that world

The trick is to enable the “Launch program on login” option (Preferences menu), that will make the Dedicated Server Launcher to automatically start when you reboot your pc, and then if you have checked “Start server if not running” (Automatic Restart box) the server will automatically get started.

You can’t configure the launcher to do that, but it is very simple to import your existing installation:

  • Install the Server Launcher somewhere where you want your server to be
  • Press the install button, that will create a default installation
  • When the server is running, stop it with the same button
  • Locate the game install by pressing one of the blue buttons at the bottom left (that will open the config or log folder)
  • Overwrite the newly created Saved folder with yours (that’s all the ini files, game db, logs, etc…)

Normally at this point the Launcher UI should have updated with all the right information, like the server name, ports, passwords, etc…

The one thing you need to do manually is the mods setup if you had any installed.

This would also allow for managing servers without necessarily launching a client in that world

Not sure what that meant, sorry :smiley:

@Yipman I vaguely remember some issues with the server password from many months ago when the team tried to change how that was implemented, but they reverted the change. Not sure if they tried to bring it back, or some other unrelated change that causes issues.

Are they other people here losing their server password now and then?

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