Do not implement a follower cap

This is a really bad idea. The caps are tiny. You will make people quit playing.

I am a solo player on an official PvE server. My cap would be 55 followers.

I currently have:

  • 11 map-rooms, with 13 followers each for 143 followers.
  • My main base has 100 followers.
  • I have a prison tower with a named thrall collection with 63 followers.
  • I have a market where I sell things to other players with 45 followers.
  • I have a temple with 22 followers.

I have a total of 373 followers out of the 55 I would be limited to.

What should I get rid of? All of my map-rooms that provide a teleportation network to everyone else who plays on the server? My main base? My prison tower that keeps the game fun? My market where I help everyone else with resources and items they want? I don’t really need a temple, though I use it as a warehouse to store materials I sell in the market, and losing it to reduce my followers by 22 would in no way make me enjoy the game more.

I can understand that PvP may have more of an issue with follower spam, but if that’s the case, at least leave PvE servers alone.


80 posts were merged into an existing topic: New Follower Limit - Feedback thread