Game mode: [SELECT ONE] Online
Type of issue: [SELECT ONE] Crash
Server type: [SELECT ONE] ALL
Region: ALL - Multiple
Mods?: Both, yes and no.
Edition: Steam
By my count there are 7 people (six others and myself) now recently having this issue:
Since the last patch I get this error on about 35 to 40% of game loads - yes, really, that much, zero exaggeration. It errors and then dumps itself out of RAM completely when the OK is clicked.
- Happens on official servers,
- Happens ONLY in Conan Exiles.
- On a new windows 10 fully updated installation 21H2,
- Healthy SSD/HDD,
- Both UT4 and UT5 are installed and used professionally 2 days a week,
- There is no Battery Boost option in GFE for DT PC,
- Latest Stable GPU Driver - 2080ti
- Running in a 1440P bordered Window on a true 4K HDR 10+ 120Hz monitor,
- GPU is temperature limited at 77C,
- Steam verified and Game reinstalled,
- Asking a player to disable Firewall Software should be considered a crime punishable in a court of law!
- No 3rd party AntiVirus runs here - ever.
In my case I have just been sending the reports via the āSend Report to Funcomā button you see there in the screen shot. I have sent somewhere between 50 and 100 of them.
It happens almost but not 100% exclusively on the screen you see in the screenshot clip here. Rarely it will pop up itās ugly head after 10 to 20 seconds of gameplay. When that happens the game animations and timers continue to run and update but in dismissing the error dialogue via OK the game dumps. In extremely rare cases the error dialogue pops up after some hours of gameplay - so like, twice in about 60 to 80 total crashes.
If it helps at all this error dialogue is followed by one of these texts being placed into the windows clipboard:
Fatal error: [File:C:\B\tech_exiles\code\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 805]
Rendering thread exception:
Fatal error: [File:C:\B\tech_exiles\code\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 181]
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - āHUNGā)
!0x0000000000000000
Fatal error: [File:C:\B\tech_exiles\code\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 232]
Result failed
at C:\B\tech_exiles\code\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:134
with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG
Fatal error: [File:C:\B\tech_exiles\code\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 959]
GameThread timed out waiting for RenderThread after 60.00 secs
!0x0000000000000000
Itās almost always the top one but it can be the other two as well. The later two seem to happen when the screenshoted dialogue box occurs (pops up) during gameplay well after the load is finished.
Concerning that last error clip, nothing was visibly waiting or hung - certainly not for 60 secs.
Also, no related errors appear in the Windows Even Log - nada, nothing.
Steps to Reproduce:
Please provide a step-by-step process of how the bug can be reproduced. Please be as detailed as possible; the more details, the easier it will be for us to find and fix the bug:
- Install Windows 10 Pro and update to 21H2
- Update all drivers
- Install Steam
- Install Conan Exiles
- Attempt to load Conan Exiles. (~30% of the attempts crash)
This began happening sometime after 2.8 and fairly close to the hot-patch. The crash has occurred more than 50 but less than 100 times. It typically happens two or three times before a successful load can be completed and the game normally played.