Platform: Steam
Issue Type: Crash
Game Mode: Online Private
Server Type: PvE
Map: Exiled Lands
Server Name: None
Mods: None
Bug Description:
My friend and I were clearing out The Unnamed City and all of a sudden I jumped down a hill and got a fatal error pop-up. Closed the game and reopened with the same pop-up happening when joining the server once again. Tried verifying the local files and repair any broken ones and reopen the game - same fatal error pops up.
Pop-up reads;
Fatal error: [File:C:\B\tech_exiles\code\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 805]
Rendering thread exception:
Fatal error: [File:C:\B\tech_exiles\code\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 181]
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0005 - ‘REMOVED’)
fatal error: [file:c:\b\tech_exiles\code\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp] [line: 3448] could not find superstruct spear2h_c to create mi_rangeddragon_c !0x0000000000000