Game crashes when Tainted Vessel reactive pulse hits Echoes of Valusia

Basic Info:

Platform: Steam
Issue Type: Crash
Game Mode: All
Server Type: All
Map: All
Server Name: N/A
Mods: N/A


Bug Description:

Whenever the reactive pulse of the 20th Corrupted Vitality perk: Tainted Vessel hits the Serpentmen illusions during the Degenerate boss fight in Well of Skelos, the game crashes.

My personal theory is that this isn’t confined to the Echoes themselves, but rather has to do with the fact that they are equipped with dash / sweepattack abilities and when the reactive pulse hits them while temporarily not having a collision - that’s what actually causes the crash.

There’s a lot of them during that fight so there’s a high chance the pulse will happen during one of them dashing, which would explain the consistent crashes (it happens every time), but the crash happening at various different stages during the encounter (not always the same wave of illusions)

The report is made based on this troubleshooting thread:


Bug Reproduction:

  • Get the Tainted Vessel perk (Corrupted Vitality 20)
  • Initiate the Degenerate fight in the Well of Skelos
  • Just let the Illusions hit you to trigger the reactive pulse
  • Eventually the game will crash.
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Sorry for the off-topic reply, but I just wanted to say how much I enjoy seeing a bug report this detailed and well-written :slight_smile: :heart:

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