The assertion that my statement constitutes an ad hominem attack depends largely on one’s perception of the term “white knight” as pejorative. Given your role in this scenario, it is curious that you would interpret it as such, considering it aptly describes your actions. You responded to your friend’s appeal by coming to her defense, presumably with hopes of gaining her affection. This is quintessentially what is meant by “white knighting”, it is merely a factual description of the situation at hand. However, considering your demonstrated misunderstanding of fundamental concepts in statistics and analytics, which are typically mastered at the secondary school level, it is perhaps unsurprising that you may also struggle with identifying logical fallacies.
While we’re on the subject of ad hominins, why don’t we point out some of yours:
“whatever knowledge they have tends to make them overconfident about whatever methodology they pulled out of their ass”, “…your numbers are shіt…”, and so on.
You seem to be confused again. I extracted data from the top 200 servers from a total of 602 servers listed on Battle Metrics. It is highly implausible that there are 13,000 servers; this game has not even amassed 13,000 players (including those in single-player mode) in almost two years. Regardless of any arrangements Funcom may have with Gportal, it is unreasonable to suggest they would maintain over 11,000 empty servers. While the exact number of servers per machine is unknown, likely more than a few, it defies logic to assume such an exorbitant waste of resources. What a horrible business strategy that would be.
Moreover, this discussion is somewhat irrelevant because even if there were 13 billion servers, the vast majority are official servers. Importantly, among these, there is not a single official roleplay server. None at all.
Furthermore, once again, the accusation was:
I was tasked with identifying role play servers; however, instead of merely relying on the superficial community tag “roleplaying”, a method prone to significant inaccuracies due to common oversight in the .ini file settings, I employed a far more thorough approach. It is a fundamental fact that every role play server is a private server, and given that nearly all private servers are listed on Battle Metrics, I consulted this comprehensive list for my analysis. I deliberately excluded any servers explicitly designated as non-roleplaying. Additionally, I cross-referenced this data with the current player count to ensure accuracy, since offline players are undeniably relevant to the total; they are players too. It’s crucial to note, a player’s local save does not, under any circumstances, qualify as a “roleplay server.” This approach avoids the pitfalls of lazy assumptions and ensures a precise and reliable evaluation.
Allow me to reiterate:
It’s very important to remember that just because someone saves their game on their own computer, it doesn’t mean they have made a “roleplay server.” 
You are foolishly implying that the time of day when I cross-reference the numbers is significant. It is not. Considering that this game is played globally, the specific time is irrelevant. Even in a hypothetical scenario where time was uniform worldwide, there would still be no particular moment when only online role players are active. As the number of role players logging on increases, the number of non-role players logging on increases proportionately. This illustrates the principle of proportional representation, a concept you clearly fail to grasp.
Let me try to break this down for you in a way you might be able to better understand:
Imagine we have a big box of crayons, and two types of kids who like to color: some who really love to make up stories with their pictures (like role players in a game), and some who just like to color without making up stories (like non-role players).
You might think that at a special time, like right after dinner when more kids come to color, there will be more storytellers than usual. But that’s not how it works. As more kids come to take crayons at that time, not just the storytellers come, but also the kids who just like to color normally. So, if more kids overall are coloring, both types of kids increase in number.
This means even though more kids are coloring after dinner, the mix of storytellers and regular colorers stays the same. It’s like if you add more water to soup, it’s still the same soup, just more of it!
Yes, that was the point you were attempting to make, ironically. Now, it seems you are endeavoring to retract your statement, likely because you are beginning to finally realize that your logic was flawed.
7% to 10% is insignificant. The figure of 20% is entirely fictitious. Even 10% is a generous estimate, which I allowed as a courtesy. Ironically, even 20% would still constitute a small minority, wouldn’t it? Yet, that 20% is far from the actual figure. If one is inclined to fabricate numbers, one might indeed aim higher. Why not claim that 90% of Conan Exiles players are role players? Or perhaps, why not everyone? Are we role-playing right now? It seems quite clear that you, at the very least, are. 
It is not merely a “so-called” analysis. The term ‘analysis’ is a noun used to describe a detailed examination of the structure of something. I employed the term correctly, even if you disagree with my conclusions. The term itself does not speak to the credibility of the results; therefore, you can refer to it accurately without conceding that I am correct. This is simply more of the ad hominem criticism you were so quick to accuse me of.
The analysis I conducted was fully representative for all the reasons I outlined previously, none of which you have successfully refuted.
I have seldom witnessed such a profound denial of reality, coupled with a remarkable lack of understanding of concepts that ought to be almost intuitive. This is accompanied by an extraordinary level of arrogance and a misplaced belief in one’s own accuracy. You may very well be the most striking example of the Dunning-Kruger effect I have ever encountered. Well done.
Your method merely introduces a means of determining the number of players on servers with the “roleplaying” community tag inside update_pinged_server and deleteme. This approach is even less effective than the one I employed, as many individuals are unaware of how to modify this tag, and numerous servers are completely mislabeled. In truth, if you were being forthright, my method likely yields more accurate results for those genuinely participating in roleplaying servers, particularly when considering my generosity in including ERP servers (which are not entirely equivalent) and servers with ambiguous naming that did not explicitly indicate a lack of roleplaying focus.
Yeah… I can see that.
Apparently, your other priorities involved wasting an additional hour attempting to defy reality by arguing with me. 
I wonder whether you even recognize that your statement constituted an ad hominem attack in and of itself.
Furthermore, stylizing “analysis” in quotation marks does not carry the scathing weight you believe it does. One can perform an analysis of toilet paper after using the restroom to ascertain cleanliness, which is roughly equivalent to the depth of your analysis. Regardless, “analysis” is merely a term used to describe the examination of a subject, using it alone doesn’t imply validity.
No, what surprises me are the mental gymnastics you are employing in an attempt to assert that individuals’ save files on their local computers in their single-player games somehow qualify as online roleplaying servers in a embarrassing display to backtrack on your initial mistake in failing to consider the simple concepts like proportional representation and per capita. Because you simply forgot to take into equation all of the other people playing the game.
Uh-oh, you got confused again. The individuals playing on the top 200 roleplaying servers largely constitute 100% of the people engaged in online roleplaying within Conan Exiles. Therefore, comparing them against the entire player base of the game is proportionally accurate. I even conceded, “Fine, add 300 as an absurdly liberal estimate to account for those who may have been excluded from servers with only one or two active players.” Even with this addition, the roleplaying community still only constitutes 10% of the total player base, a small minority, thus rendering my original statement entirely accurate.
Your analogy comparing my analysis to a flawed clinical trial is completely off the mark and fails to understand the methodology I used. Let me break it down for you once again:
First, my analysis counted players from the top 200 roleplaying servers, which make up about 99% of all online roleplayers in Conan Exiles. That means my sample is highly representative of the roleplaying population in the game.
Second, I compared the number of roleplayers (672) to the total number of players (8,995) in the game when I did my analysis. This comparison makes perfect sense because I’m looking at the proportion of roleplayers within the entire player base. Your analogy about comparing a sample group to a whole country’s population doesn’t apply here. We’re talking about a specific game and its players, not some general population.
Third, my analysis is specifically about Conan Exiles and its player base. I’m not making any sweeping generalizations about roleplaying in other games or situations. Your clinical trial analogy completely ignores the specific context of my analysis.
Lastly, comparing the number of roleplayers to the total player base is a legitimate way to figure out the proportion of roleplayers in the game. This comparison gives us a clear idea of how big the roleplaying community is within the game. Your clinical trial analogy doesn’t reflect the purpose or validity of my comparison at all.
So, in conclusion, your analogy simply doesn’t apply to my analysis. It doesn’t consider how representative my sample is, the appropriate population comparison within the game’s context, or the validity of my approach in determining the proportion of roleplayers in Conan Exiles.
It’s clear that you’re still struggling to grasp the concept of proportional representation, and your latest attempt to undermine my analysis falls flat on its face once again. Let me spell it out for you.
Your claim that my analysis is wrong because I didn’t conduct it during peak hours is utterly nonsensical. You seem to think that only roleplayers log on during peak times, while normal players somehow abstain. That’s absurd. When more players log on, it includes both roleplayers and non-roleplayers. The proportion remains relatively stable. It’s basic statistics.
Your inability to understand this simple concept is further highlighted by your bizarre response to my analogy. I pointed out that your argument is like saying “in a clinical trial we need to be sure that everyone in Japan is awake at the same time as everyone in America, otherwise we won’t be able to sample all the numbers.” Your retort about geographic variation being a concern in clinical trials is entirely irrelevant and only serves to demonstrate your own lack of comprehension.
Geographic variation in clinical trials refers to differences in factors such as genetics, environment, and healthcare systems across different regions. It has nothing to do with ensuring that everyone in different time zones is awake simultaneously. That’s a ridiculous notion, I was clearly being factious, and the fact that you actually think it does only underscores your fundamental misunderstanding of the issue at hand.
The irony here is not in my choice of analogy, but in your complete failure to grasp its meaning and your subsequent attempt to twist it into something that supports your flawed argument. It’s like watching someone try to fit a square peg into a round hole and then claiming that the hole is the problem.
In summary, your argument about peak hours is baseless, your understanding of proportional representation is severely lacking, and your attempt to dismiss my analogy by bringing up irrelevant aspects of clinical trials only serves to highlight your own ignorance. Perhaps it’s time for you to take a step back, reassess your position, and actually try to understand the basic principles of statistics and proportional representation before engaging in further debate.
Yeah, you certainly were lazy. I pointed out the same thing just a few moments ago, and that is a horribly inefficient way to quantify how many people are playing on roleplay servers.
Please tell me you’re kidding. 
No one will be getting together to develop software in about another year when LLMs replace you, will they? Kind of ironic how programmers have such an inflated sense of self-importance, and yet their jobs were one of the first ones to be eliminated by machine learning. What does that say about how hard it really is to learn? Just saying. We all know you’re an armature coder, it’s in your name ffs, no one cares.
Yes It literally was. I’ve quoted her comment to you several times already. I refuse to do it again.
Anyway, this was a lot of fun. I’m glad you responded. You made my morning coffee much more entertaining. Thank you for that at least. Good luck in trying to figure all this out. Being this wrong must be rough.