Here we go again
I usually get cranky when I see this suggestion, because it has been proposed so many times and I always have to explain the same things over and over again, but hey, Iâm on vacation, so letâs go down the rabbit hole again
And it didnât end up solving the problem it was supposed to solve. Many of us thought that the followers were the main culprits for official server performance problems, and those problems didnât go away when the follower limit was introduced.
Mind, when I say âthose problems didnât go awayâ, Iâm not setting up an unrealistic expectation of servers running perfectly smooth. No, what Iâm trying to say is that the performance improvements from follower limit didnât justify the âcostâ of having to deal with the limit.
True, you couldnât run into a theme park with 400+ thralls and pets crammed inside it, but the overbuilt servers kept soiling their beds and crashing just like before.
So now we have a game mechanic that actively punishes people for forming clans â because of the follower limit formula â and for what? For something that is better solved through server moderation.
We could keep playing Russian roulette and say âintroduce another limit, this one will surely fix the problemsâ. Or we could ask for server moderation to be improved.
There are two problems with that idea. One is that the follower limit is not âfriendlyâ in any way. I already explained why.
The other is that while numbers arenât subjective, they do need to have a purpose. The problems you mention donât happen because someone has a certain number of building pieces or placeables, but because of the way they are used.
Unless you set the limit so low that it cripples pretty much everyone, you wonât avoid having those problems.
In short:
As for alternatives, I think an upkeep system might be somewhat helpful when it comes to performance â and also help deal with serial refreshers â but it also wonât solve the problem. The only way to solve the problem is to moderate the servers. Players wonât self-moderate, so someone has to⊠help them