LogScriptCore:Warning: Script Msg: Divide by zero

Game mode: [Online private]
Type of issue: [Crash Performance]
Server type: [PvE]
Region: [US]


Rarely when fighting, the server will lag massively, kick clients and the log will be stuffed with the following message:

Script call stack:
        Function /Game/Master_AnimBP/AB_human_male.AB_human_male_C:BlueprintUpdateAnimation
        Function /Game/Master_AnimBP/AB_human_male.AB_human_male_C:ExecuteUbergraph_AB_human_male

Eventually the server will log the following message:

LogNet:Warning: UIpNetDriver::TickDispatch: Took too long to receive packets. Time: 14.94 IpNetDriver_0
AI:Error: Data: [BTTask_NewAttack_C_1 CreatureAIController_C_0 BP_NPC_Wildlife_Komodo_Pet_C_0] BP_NPC_Wildlife_Komodo_Pet_C_0 called Abort Event for BTTask_NewAttack. That should not happened.

This seems to occur more when fighting named Thralls, and likely involves using a komodo as a pet.

1 Like

Yes, also mentioned after some boss fights right now.

Log like all last i looked at start with:
Warning: Attempted to load forbidden filename: " plenty of

then like you mentioned the :
[2021.04.24-17.59.10:285][558]LogScriptCore:Warning: Script Msg: Divide by zero
Script call stack:
Function /Game/Master_AnimBP/AB_human_male.AB_human_male_C:BlueprintUpdateAnimation
Function /Game/Master_AnimBP/AB_human_male.AB_human_male_C:ExecuteUbergraph_AB_human_male

followed by tons of lines:
[2021.04.24-18.48.57:472][701]LogStreamableManager:Error: RequestAsyncLoad called with empty or only null assets!
[2021.04.24-18.48.57:472][701]LogStreamableManager:Error: RequestAsyncLoad called with empty or only null assets!

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