Please use this thread to discuss the newest Conan Exiles Enhanced - Patch notes
For general feedback, suggestions, questions or help, please use the respective forum sections instead.
Patchnotes: Conan Exiles Enhanced - May Patch 1.1.0
Please use this thread to discuss the newest Conan Exiles Enhanced - Patch notes
For general feedback, suggestions, questions or help, please use the respective forum sections instead.
Patchnotes: Conan Exiles Enhanced - May Patch 1.1.0
still no word about Surges not spawning in Alchemists, Cooks, Carpenters, Sorcerers, Taskmasters, and Smelters ???
Game is instantly crashing for some of us after update does not make it past the unreal splash screen.
This.
Update received. Login. Somehow i am spawned at EL start location H2 desert… Waaay far from my logout place on Siptah. Thanks to gods old and new - im alive and fully equiped. ![]()
Edit: And Siptah tavern is still empty. Not a single customer since UE5 upgrade… ![]()
Just a small thing, when finishing the dungeon “the grove of Jhebbal Sag” I am transported above the exit pool, beside the resting Jhebbal Sag and have to activate ghost in admin panel to get out of there. I assume this was not fixed in this update, perhaps the next one then.
I’m unable to check atm but how is Official server lag with the update?
Update literally broke every single modded game. Good job man,way to go.
When are you going to acknowledge the many reports from players being unable to complete their companion quest lines or get visitors to their bars?
I have been reporting this issue , since at least 14 months , and i did recently , using the new forms , no response . Nothing… Surgea are atill broken @Dana , any way for us to get visibility on broken surges ? Please ? Thia os a quick fix …
Make sure you report this through our help center so the bug report goes directly to the dev team.
You can read more about that here: [PC] Conan Exiles Enhanced Bug Report Guidelines
I did a couple weeks ago @Dana , thisnis an old issue , that has missing entries on the surge spawn table for wave2. I started reporting this on the foruma over a year ago, please dana help us giving this old issue some visobility.
Thank you agqin foe your good work !
Mods need recooking as is often the case with an update, stop being so dramatic
To be fair, I think there’s been a slight improvement, but it’s nothing to write home about, and it still lags a lot
Linked:
It has been reported through the bug report tool and multiple forum posts has made about these issues still not a single word from Funcom about it
was on a server without any lag, and now it has lag and rubber banding and was alone online
the other server one high pop that had huge lag is going better, guess its mapping of server effect, but well i respawned from siptah to conan map noob area spawn point with gear and iventory and i have a 30mn walk to do to go back to base as apparently they still have not focus on the severe bug that forbide you to recall corpse and see any marker not even death marker, … bug that occur when your marker map are full, and yes ticket done the 8th may no feedback at all., more more people around me affected…
Changed region definition (Exiled Lands, Isle of Siptah, modded regions) for server
owners to be an exclusion list, meaning modded regions can be loaded without the
server owner specifying it.
How should I understand this part? Is there a way for me to “turn off” the island of Siptah on my server? If so, how can I do it?
Had the same symptom, looks like it’s mods. Cleared my modlist (easiest option is to back up modlist.txt in the Mods folder and then erase everything in it) and the game started right up.