All the broken major stuff reported on testlivd by kiki are still there ( if not all )
Wasnāt on 5 minutes and found a madening change.
Once I place a carpenter I canāt place another, same with smelters.
but
I saw posts that on xbox barkeepers dissapear, how about pc barkeepers?
wellā¦ i found oneā¦ seems its this oneā¦ damn i hoped theres like server setting that disable them to wander around ;c
A big thank you to you!!! Indeed, I found my dear craftsmen in the inventory of benches.
thanks for the update, but two issues I see so far with the station thralls.
- they wander way to far, see image below. where my icon is is where I place the cook. the thrall icon is where she wandered to.
- they can open doors. give us an option to disable thrall use on doors. some doors are ok, but the if that cook from my picture opens the perimiter door then she will die. wolves and bears out there.
Doors as placeables yes? So you can bar a thrall from opening doors if Iām reading that right.
They can open doors??? RIP PVP lolā¦
Looks like every server I play on, everyone has lost their bartenders
they can go thru if the pieces are not rendered.
oh yeah, forgot to mention that. all of my bartenders are gone.
Why is this not on doors?
THE ONE PLACE WE REQUESTED THIS.
ETA: Oh my fornication Set how do you add bugs going live
My character is tired after trying to round up these wandering thralls, wish I could set down
Exactly!
Iām about 2hrs into the live update gameplay in my SP save and I am immediately disappointed that I can not āLockā or āDisable Thrall Useā on certain doors. I use a decorate building trick to make special windows out of doors and doorframes to help break up the monotonous nature of a building with normal windows ( shown below), and my Crafters keep trying to open those doors on a repetitive loop.
(Stable door used as a window)
Additionally, I know testers during the Beta on day 1 asked the Devs to allow us to assign thralls to certain beds. I have apartments above my Crafters work areas/businesses and I do not like that my Blacksmith spends his nights sleeping in the Alchemistās house when his accommodations are just upstairs from his workshop. This completely breaks the immersion and the entire premise of the āLiving Stettlementsā if the thralls are committing B&Es on each other!
(Blacksmith)
(Healer/Alchemist across the street)
I confirm that in each server i log in each barkeepe rdissapear without trace in logs, but fortunetly this is small loss becasue barkeepers are easy to aquire, but i will miss my H-level ones.
Other small thing, old Freya archer is now renamed as Helga.
Oh heck no, my Alchemist keeps trying to open the āBookcaseā because itās technically a doorā¦ So annoying to watch this over and overā¦
Balance changes to health for several NPC factions.
Does anyone have info on this ? of course when I have time I will look into whether to nerf any of my thralls , but for now I would appreciate if anyone has some general info on which faction and how
Help them overcome challenges through multi-day quests across various locations and encounters
well you prefer not to write that itās about 5-15 minutes of playing (if nothing goes wrong) and then you have to wait a day
that sounds like a bug report because doors are placeables, right?
Doors count on your peaceable total and not your building piece total so youād THINK that.
Hopefully it is a bug or oversight and gets fixed.
Iām at work so I have no playtime with it yet but questionā¦Do they stagger breaks? I mean do I have to have a bed for each or can I get away with just having a 3rd of beds available and they stagger their rest times. Or is it like a factory work whistle blows and every one yabba dabba dos to dinner and then sleep?