PC Update (02.03.2019): Optimizations, Balancing, Purges, new VOIP and so much more. Thank you community!

First purge in vulcano ever, they was nacked and has strong like NPC from south desert.
purge should be 20 minutes, purge was 16 minutes.

The ownership of Clans are messed up - any clan building of another clan shows “no owner” even though the clan can use their stuff normally… and Purge NPCs still spawning naked… oh and Event lof shows “anoher player” instead of the player name

yup, we’re aware of the no owner issue.
The “a player” is intended.

Wow… the update is pretty amazing!

Finally have the issue with the Steam Controller fixed, so I can place objects with no problems at all - thanks! :slight_smile:
(The walls are auto snapping in the correct direction as well)

Hi. I don’t know if it is just me, but since the patch I can’t rotate thralls. And they don’t walk anymore, just run… As a single player only dude I can stand that shapping wood doesn’t give bark anymore (though I was quite fond of that new feature) but I can’t stand those thralls issues mentioned before. This is a game dropping issue for me. I just like building, as everything else is lackluster in this game, missing tons of content like ruins that are just decorations… And yes, my english is really bad.

I have noticed this as well.

I bet you are using one of the lower boss HP mods? I had that issue with the testlive code. Just take out that mod for now, until your mod dev can update it with the new dev kit.

Every game I know that has mods, this is an issue. Using mods gives you an elite version of the game, with customizable content you don’t even have to pay for. The trade off is you get some big blow up durinng the transition time between game patch and mod patch.

I run about 15 mods. Probably a third of them are from Multigun (so appreciated) on my server. I just tell everyone to go play some single player or all hop on a common Official server for a bit and experience what the original game is like again. It is good to remember how the game was intended to be played, to really appreciate all those awesome mods, when they get patched up again.

Speaking of mods blowing things up, I’ll be pushing a new build of Exile Architect soon™. It should be safe to update now, but there’s a chance it could break older buildings that haven’t been touched recently if they had either of the mason lines as the first “foundation.”

So if anyone’s still using it on a private server or local game and some buildings randomly collapse tonight/tomorrow, it might be that. Sorry, but it really needs an update to catch up with the build code changes. In the event anything important breaks, I can post a guide on how to clean the database on Steam or whatever. It’s a rather easy fix, just a bit tedious since it involves editing a few data rows in sqlite.

Duplicated mamoths north of Asagarth after patch.
Dismantling station does not dismantle pictish weapons

We again returned to the situation when workshops with slaves do not work after leaving the game? What for? Is it such a big problem to have one function for calculations?
@Tascha

Not so cool: After being killed by NPC in the unnamed city, I lost my recipes I had in my inventory. All other gear could be looted but the recipes were gone. :dizzy_face:

Official Server PvP

This last patch just ruined the games economy and 4th hit combo glitch is in full effect. LOL good work funcom! #sarcasm

I just made 45,000 steel in 5 hours LMAO

Couple of thoughts.
The Human bosses “Heroes” in Unamed City are kind of a joke to kill, killed one at lvl 26 with the stone pike. (no bugs or glitches used, on official test server.) killed them last night on the live too they werre the easies to kill at lvl 60 with the blade of the adventurer.
My clan has a Purge blacksmith and so far we were the only ones to do so, that made the Legendary repair kits extremely valuable, kind of useless now that even random chests in the unamed city contain them.
apparently in the spot that i have built my base the ground was elevated and now i have half my chsts and station “sinking” in the elevated ground. at first i thought my base sunk in the ground but its the other way around the ground went up. I am unintentionally “undermeshing” now i guess…
the dismantling station the larger stacks and all that are amazing.

Could you care to elaborate on that sending us a private message in case it is an exploit?
Thanks

Disassemble station, there is allot of crappy loot and weapons in the game pick up all loot put them in Disassemble station and you will never use a pick or a axe :slight_smile: in this game. Farming areas are no longer needed

Over 80% of all weapons are no good nothing to do with them, All DLC weapons are no god and all low lvl weapons you will use once or never (after you get lvl 60 you go for the good stuff)

Was it intentional that T1 to T3 of sepermeru NPCs have been buffed to volcano tier but their T4 remains the same? Feels odd that they are all stronger than their own region T4 atm.

@Sylpheria at this moment is a huge salad every think is a mess w8 for the fix of patch then for the fix of fix. Do not understand why they did not stick with the plan they post and they add this mess now. Give them time they will sort it out eventually

oh okay thx… pity you cant see who raided you anymore… apart from that GREAT UPDATE!!!

I think Darfari Cannibals thralls, at least, should have different outfit like they had before the patch (darfari armor or bare chest), for example, it’s weird to see their Alchemist or Carperter or Tanner or Cook with blacksmith apron and gauntlets. Or let us change crafter’s equipment, please.

Dancers in Sepermeru have just coarse outfit. Multispawn on Sepermeru is worse, before the patch I just saw some double thralls, now I see 4 or 5 thralls in the same spot (I don’t recommend to capture them even if they are just tier 1, they hit you as one big thrall xD).

On single player, some buildings like Weel of Pain say “no owner” but you can use it without problems.