since the last update when in build mode, the player is kicking when trying to rotate an object.
its not happening every time but mostly after a little idle time.
yep, they seem to have implemented a disengage attack stance that kicks in a few seconds after hitting R2, which is appreciated, as before you had to draw and undraw a weapon to get back into a normal stance, but this has greatly interfered with building placement. You now have to be in attack stance to adjust placement, and as soon as you relax into normal stance your next R2 will make you kick, and will un-summon the object in question, which means you have to start the placement over again from scratch, effectively you are on a five or six second timer to adjust objects. Yet another in a series of update disasters. Jesus fkin christ.
We are aware of this issue, and it has been reported extensively during the past few days. If you would like it to be prioritized, you can always check our Trello board and give it a vote so the devteam can focus their attention to it.