Rendering Issue: Stygian Tripod Brazier particles

Game mode: Online official | Online private | Single-player
Type of issue: Misc

On this edition of Things most players won’t notice or care about…

The fire particle effect looks fine in any other brazier I checked, however, the flames in Stygian Tripod Braziers seem to have a bad rendering order setting; when viewed from below or the side the flames look pretty good, but when viewed from above, the majority of the fire particles are not drawn between the player’s camera and the actual brazier itself. Instead, if much of the flame is visible at all, most of it appears to be drawn behind and obscured by the physical structure of the brazier. See attached images for examples.


Please provide a step-by-step process of how the bug can be reproduced.

  1. Place a Stygian Tripod Brazier and look at the fire particles closely from different angles.
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Thanks for the feedback @Daedalon. It’s been relayed to our team.

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