So I hate how all the 1HP splash damage icons litter the scene. They could be colored differently for such minor damage.
When I use the hammer, I want to see exactly where the most damage was at in order to fix it more efficiently. The way it is now, there are those black-n-white icons everywhere that present no other feedback other than it’s damaged.
If the damage is great than 5HP, then let the icon color (i.e. on the foundation) indicate that.