Game mode: Online private
Type of issue: Bug
Server type: PvE
Region: asia
Mods?: No
Edition: Steam
Bug Description:
Someone used a bug to take everyone offline,I don’t know why. but I can provide log files!
Game mode: Online private
Type of issue: Bug
Server type: PvE
Region: asia
Mods?: No
Edition: Steam
Someone used a bug to take everyone offline,I don’t know why. but I can provide log files!
[2021.09.24-12.47.06:171][366]LogNet: Client netspeed is 25000
[2021.09.24-12.47.07:996][475]Network:Warning: Data: FunCombat_PlayerController_C_18 (server) sent 14205.5 bytes per second > 10240 (sample window size: 2.00 seconds)
[2021.09.24-12.47.07:996][475]Network:Warning: Data: FunCombat_PlayerController_C_18 (server) sent 61.0 parts per second > 40 (sample window size: 2.00 seconds)
[2021.09.24-12.47.07:996][475]Network:Warning: Data: FunCombat_PlayerController_C_28 (server) sent 14205.5 bytes per second > 10240 (sample window size: 2.00 seconds)
[2021.09.24-12.47.07:996][475]Network:Warning: Data: FunCombat_PlayerController_C_28 (server) sent 61.0 parts per second > 40 (sample window size: 2.00 seconds)
[2021.09.24-12.47.10:004][595]Network:Warning: Data: BasePlayerChar_C_349 (server) sent 45.0 parts per second > 40 (sample window size: 2.00 seconds)
[2021.09.24-12.47.10:370][617]LogFuncomLiveServices:Display: VerifyIdentity Completed: PlayFabId - [940b54738ae0e6b8e4bb8816f394f27f] PlatformId - [7e47353588e1bd875c890479f218c84c].
[2021.09.24-12.47.49:394][618]BattlEyeLogging: BattlEyeServer: Print Message: Failed to receive from BE Master (0)
[2021.09.24-12.47.49:394][618]BattlEyeLogging: BattlEyeServer: Print Message: Disconnected from BE Master
[2021.09.24-12.47.49:435][618]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 39.03, Realtime: 39.07. IpNetDriver_0
[2021.09.24-12.47.49:446][618]LogNet: Join request: [86093dc11d7c31b240e2a841d43ff9f5]
[2021.09.24-12.47.49:446][618]LogScriptCore:Warning: Script Msg: CacheAchievements or CacheAchievementDescriptions - Cannot map local player to unique net ID
[2021.09.24-12.47.49:446][618]Login:Display: [BaseGameMode_C_0] FindPlayerStart returns Translation: X=-46809.688 Y=278901.750 Z=-20643.375 Rotation: P=0.000000 Y=-95.786804 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000
[2021.09.24-12.47.53:035][618]Login:Display: [FunCombat_PlayerController_C_32 None] User [940b54738ae0e6b8e4bb8816f394f27f] logged in.
[2021.09.24-12.47.53:035][618]Login:Display: [BaseGameMode_C_0] BaseGameMode.StartLogin PlayerID: {}
[2021.09.24-12.47.53:035][618]LogNet: Join succeeded: 猫大白#71513
[2021.09.24-12.47.53:083][618]ChatWindow: Character 玉帝 said: 当然有
[2021.09.24-12.47.53:106][618]ChatWindow: Character China灬豪 said: getflytime1000
[2021.09.24-12.47.53:246][618]BattlEyeLogging: BattlEyeServer: Player 26 is now In Play
[2021.09.24-12.47.53:247][618]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp.
[2021.09.24-12.47.53:247][618]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 123.147.99.181:62136, Name: IpConnection_26, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_26, Owner: FunCombat_PlayerController_C_26
[2021.09.24-12.47.53:247][618]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 123.147.99.181:62136, Name: IpConnection_26, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_26, Owner: FunCombat_PlayerController_C_26, Channels: 83, Time: 2021.09.24-12.47.53
[2021.09.24-12.47.53:247][618]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 123.147.99.181:62136, Name: IpConnection_26, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_26, Owner: FunCombat_PlayerController_C_26
[2021.09.24-12.47.53:247][618]BattlEyeLogging: BattlEyeServer: Player 18 is now In Play
[2021.09.24-12.47.53:247][618]BattlEyeLogging: BattlEyeServer: Player 31 is now In Play
[2021.09.24-12.47.53:247][618]BattlEyeLogging: BattlEyeServer: Player 28 is now In Play
[2021.09.24-12.47.53:247][618]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp.
[2021.09.24-12.47.53:247][618]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 117.42.212.199:15192, Name: IpConnection_18, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_18, Owner: FunCombat_PlayerController_C_18
[2021.09.24-12.47.53:247][618]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 117.42.212.199:15192, Name: IpConnection_18, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_18, Owner: FunCombat_PlayerController_C_18, Channels: 814, Time: 2021.09.24-12.47.53
[2021.09.24-12.47.53:247][618]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 117.42.212.199:15192, Name: IpConnection_18, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_18, Owner: FunCombat_PlayerController_C_18
[2021.09.24-12.47.53:247][618]BattlEyeLogging: BattlEyeServer: Player 30 is now In Play
[2021.09.24-12.47.53:247][618]BattlEyeLogging: BattlEyeServer: Player 29 is now In Play
[2021.09.24-12.47.53:247][618]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp.
[2021.09.24-12.47.53:247][618]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 119.129.204.174:60821, Name: IpConnection_28, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_28, Owner: FunCombat_PlayerController_C_28
[2021.09.24-12.47.53:247][618]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 119.129.204.174:60821, Name: IpConnection_28, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_28, Owner: FunCombat_PlayerController_C_28, Channels: 886, Time: 2021.09.24-12.47.53
[2021.09.24-12.47.53:247][618]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 119.129.204.174:60821, Name: IpConnection_28, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_28, Owner: FunCombat_PlayerController_C_28
[2021.09.24-12.47.53:248][618]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp.
[2021.09.24-12.47.53:248][618]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 114.243.200.154:59543, Name: IpConnection_31, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_31, Owner: FunCombat_PlayerController_C_31
[2021.09.24-12.47.53:248][618]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 114.243.200.154:59543, Name: IpConnection_31, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_31, Owner: FunCombat_PlayerController_C_31, Channels: 83, Time: 2021.09.24-12.47.53
[2021.09.24-12.47.53:248][618]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 114.243.200.154:59543, Name: IpConnection_31, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_31, Owner: FunCombat_PlayerController_C_31
[2021.09.24-12.47.53:248][618]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp.
[2021.09.24-12.47.53:248][618]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 112.42.63.39:17160, Name: IpConnection_29, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_29, Owner: FunCombat_PlayerController_C_29
[2021.09.24-12.47.53:248][618]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 112.42.63.39:17160, Name: IpConnection_29, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_29, Owner: FunCombat_PlayerController_C_29, Channels: 672, Time: 2021.09.24-12.47.53
[2021.09.24-12.47.53:248][618]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 112.42.63.39:17160, Name: IpConnection_29, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_29, Owner: FunCombat_PlayerController_C_29
[2021.09.24-12.47.53:248][618]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp.
[2021.09.24-12.47.53:248][618]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 110.7.166.53:17317, Name: IpConnection_30, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_30, Owner: FunCombat_PlayerController_C_30
[2021.09.24-12.47.53:248][618]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 110.7.166.53:17317, Name: IpConnection_30, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_30, Owner: FunCombat_PlayerController_C_30, Channels: 860, Time: 2021.09.24-12.47.53
[2021.09.24-12.47.53:248][618]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 110.7.166.53:17317, Name: IpConnection_30, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_30, Owner: FunCombat_PlayerController_C_30
[2021.09.24-12.47.53:248][618]BattlEyeLogging: BattlEyeServer: Player 25 is now In Play
[2021.09.24-12.47.53:248][618]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp.
[2021.09.24-12.47.53:248][618]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 221.237.17.123:56850, Name: IpConnection_25, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_25, Owner: FunCombat_PlayerController_C_25
[2021.09.24-12.47.53:248][618]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 221.237.17.123:56850, Name: IpConnection_25, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_25, Owner: FunCombat_PlayerController_C_25, Channels: 721, Time: 2021.09.24-12.47.53
[2021.09.24-12.47.53:248][618]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 221.237.17.123:56850, Name: IpConnection_25, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: FunCombat_PlayerController_C_25, Owner: FunCombat_PlayerController_C_25
[2021.09.24-12.47.53:433][619]BattlEyeLogging:Error: Player 31 unregistered
[2021.09.24-12.47.53:433][619]BattlEyeLogging: BattlEyeServer: Print Message: Player #15 China?? disconnected
[2021.09.24-12.47.53:446][619]BattlEyeLogging:Error: Player 30 unregistered
[2021.09.24-12.47.53:446][619]BattlEyeLogging: BattlEyeServer: Print Message: Player #14 heng disconnected
[2021.09.24-12.47.53:456][619]BattlEyeLogging:Error: Player 29 unregistered
[2021.09.24-12.47.53:456][619]BattlEyeLogging: BattlEyeServer: Print Message: Player #13 ??? disconnected
[2021.09.24-12.47.53:469][619]BattlEyeLogging:Error: Player 28 unregistered
[2021.09.24-12.47.53:469][619]BattlEyeLogging: BattlEyeServer: Print Message: Player #12 ?? disconnected
[2021.09.24-12.47.53:472][619]BattlEyeLogging:Error: Player 26 unregistered
[2021.09.24-12.47.53:472][619]BattlEyeLogging: BattlEyeServer: Print Message: Player #11 ?? disconnected
[2021.09.24-12.47.53:478][619]BattlEyeLogging:Error: Player 25 unregistered
[2021.09.24-12.47.53:478][619]BattlEyeLogging: BattlEyeServer: Print Message: Player #10 ?? disconnected
[2021.09.24-12.47.53:489][619]BattlEyeLogging:Error: Player 18 unregistered
[2021.09.24-12.47.53:489][619]BattlEyeLogging: BattlEyeServer: Print Message: Player #4 abc disconnected
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