The world we all inhabit is designed to grow and flourish as the lore becomes richer through player action, interaction and consequence. It’s for this reason that the admins on the server have (for the most part) taken an entirely hands off approach to how players interact and resolve disputes.
Our focus is to pull the lines between PvE, PvP, and RP as close to each other as possible, and ensure that all of these things flow together seamlessly. To this end, we’ve begun development of exclusive mods that will enhance the server, in time, focusing specifically on the combat system of the game.
Through this we hope to re-balance and bring life to weapon sets that are loved, but not great in certain settings, as well as adjust the balance of existing weapon arsenals to not have such a wide power gap.
We look forward to sharing a story with you, and hope to see you soon!
-No Drop on Death
-Bodies do not remain in world
-Purges at this time are on used for events
-Harvesting rate 3x
-EXP Rate 3x
-40 player capacity
-388 Attribute Point Starter kit!! To bring end game total to 1005
-Glass Constructions and More
-Savage Steel I and II
-Less Building Placement Restrictions
-Age of Calamitous
-Improved Quality of Life