The new postapo-style quickbar highlighting

Because no one mentioned it yet, I would like to know opinions of other players as well. I noticed this already in beta, and I was thinking “just why this change”.

The new lining around currently equipped tools or weapons is IMO badly visible and somehow the opposite of aesthetic - just a thin yellow discontinuous lines around it. I am not sure if I am the only one puzzled or unhappy about this change, therefore it’s maybe just a matter of time to get used to it, or if more people find this wrong and confusing somehow.

What do you guys think about this particular quickbar highlight change?

2 Likes

The new UI is garbage. I don’t know what they thought was attractive, or slick, or sexy, or clean about any of this. It’s not.

3 Likes

Glad to read I am not the only one. :smile: I am really imagining this current style as something old-ish, which should be upgraded to the style we had it before.

I am not usually that picky in these matters, but this seems way too much minimalistic and confusing.

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“Hey, you know what would perfectly fit a game about a barbarian lore, set somewhere in 10k B.C.? Some fancy, futuristic, straight edged Windows 10 UI! Make it happen. Now.”

I get it that this style is the current trend in general. But this doesn’t mean that it should be applied to absolutely everything. This is design 101.

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