Game mode: Online official | Online private | Single-player)
Type of issue: Crash
Server type: PvE
I The UE4-ConanSandbox Game has crashed and will closeFatal error:[File:C:\B\tech_exiles\code\Engine\Source\Runtime\RenderCore\Private
RenderingThread.cpp] [Line: 959]
GameThread timed out waiting for RenderThread after 67.97 secsOK
When i connect my laptop to an external monitor after few minutes i get this error.
I tryed to set a details to low, medium, high and ultra and still crash.
I turned on/off Vsync and still same problem.
My laptop is connected to monitor via HDMI to DVI cable.
When i play Conan on laptop monitor the game is great and no crash.
Other games that i play (Minecraft, Fortnite, WoW…) on external monitor works fine and no crash.
It is a strange problem
Asus TUF Gaming FX505DU
AMD Ryzen 7-3750H takt 2.3GHz do 4.0GHz, 6MB cache
RAM 16GB DDR4 2666Mhz
PCIe M.2 SSD 256Gb Western Digital, SATA HDD 1Tb Toshiba
15.6" FHD IPS Panel, 60Hz, Anti-glare
NVIDIA Geforce GTX1660Ti, VRAM GDDR6 6 GB
// sorry about my bad english i am from Croatia
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug: