It crashes after i play in a server for 1-10 mins and sometimes it crashes after i join a server right away.
after the game close I got:
The UE4-ConanSandbox Game has crashed and will close | Fatal error: [File:C:\UE4\CSAND\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [ Line: 959]
GameThread timed out waiting for RenderThread after 60.00 secs
how can i fix this??
There are mainly two threads running if you are in an Unreal Engine environment. One is the GameThread which is more CPU related and the other is the RenderThread which is more GPU related. The server will disconnect you, if your gamethread is timeouted. (There are many reasons why this timeout is really usefull for multiplayer sessions). So the GameThread is causing the timeout.
But the GameThread and the RenderThread are depending on each other (they wait till the other thread has finished) and as you can see in your Error message, the Render Thread seem to be the issue for your timeout.
This can be caused by several things. But you should have a look at your GraphicsCard first and track there performance. Another reason might be your Harddisk. If you cant upload your textures fast enough. (if you track your HDD have a look at the number of data readings and if the hdd is on its max.
Are you using any mods?
And if you are using mods, make sure you are spawning and moving in an area where only vanilla stuff is running in your render distance.
Maybe the admin can help you and build a structure near you or you build you own just for testing. The tier level of the building pieces does not matter but build like you would do in vanilla.
I am at work atm and cant test it but i think the console command (~ to enter the console) “stat unit” could work ingame, too. This will show you the thread times. You can have a look at this values, as long as the game is running, too.
This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.