Not sure if its a bug or its just designed that way, but Thralls bought by tavern system comes with 0 down strikes left, which is very sad.
Its very very rare to have T4 thrall comes to your tavern, and 500 Gold is good price , so why not making it like normal thrall and let it come with 3 strikes left.
hmm? when i capture i thrall he always come like in the photo u sent, and Janos after he dead 2 time he has no strikes left , so i believe after he dead again now he will do for good.
I don’t think you understand how the system works..
What Tephra was trying to tell you is that the strikes are not permanent… they reset. Thralls only die if they get downed 4 times within 15 minutes.
They can die 3 times… then lose that buff… die 3 more times… lose the buff again… die 3 more times… etc..
The picture you sent of Janos shows NO strikes.. which means he can die… get 1 strike.. die again… get 2 strikes… die again… get 3 strikes… die again… and actually die.. but all that needs to happen within a 15 minute window.
You seem to think it’s backwards and that those are somehow lives they’re losing.. they’re not… they’re punishments / debuffs.. having them IS the bad thing
I understood his point and explanation, but my question was , why thralls that just came out of wheel of pain come with the strike buff?
I think i will just try it in single player to make sure, it might be the opposite and u understood it wrong , unless you already tried it and have the same thing as my thralls
yes is as you described , but then why all thralls come with 1 strike already ? and it doesn’t rest after a week, unless he already lost all his strikes?
The issue is on the server side and does not really matter if the timer to clear the strikes works. I just checked on a server with this problem since months (official xbox pve #2002):