Basic Info:
Platform: Steam
Issue Type: Gameplay
Game Mode: Online Official
Server Type: PvE
Map: Exiled Lands
Server Name: 1050
Mods: =MODS=
Bug Description:
WOW, what a wonderful patch!
Bug Reproduction:
Great work on the latest patch!
However, I am encountering several persistent and conflicting issues that need immediate attention:
- Spawn Clipping: Every time I log in, my character is trapped inside the foundation geometry. I am forced to remove my bracelet to escape.
- Bed Mark Reset: I must re-mark my bed and recliner every login, otherwise, my respawn point defaults to the middle of the desert.
- Conflict Logic: It appears there is a logic conflict between the foundation clipping (Point 1) and the bed mark reset (Point 2). These issues seem to feed into each other. Is there a visual aid or diagram that could help clarify this collision logic?
- Teleport Glitch: Teleporting to a destination on the second floor or higher consistently results in spawning inside the foundation geometry instead of the intended coordinate.
- NPC/Thrall Glitches: After months of stability, thralls and tavern patrons are once again clipping into foundations and “drowning” in the geometry.
- Tavern NPCs are unable to reach seating, appearing cemented in place regardless of pathfinding.
- Thrall Pathfinding: The command to make thralls move away from the player is ineffective. They constantly cluster around the player, blocking movement.
In dungeons or restricted areas, this forces the player to remove the bracelet to escape, triggering the issues mentioned in Points 1 and 2.
These bugs are severely impacting gameplay.
I hope this report helps clarify the severity of the collision and respawn logic errors.
Best regards,
Tolomeo

