A Breakthrough In Fuel Efficiency, Bug Or Intended Change..!?

I happened upon this during my last game session. Offline Singleplayer mode, ps4. While crafting on my Improved Firebowl Cauldron, I noticed that it no longer had a fuel consumption bar (burn time), and that it was not consuming its fuel source; in this case Coal.

Can anyone tell me if this is an intended change or a bug…?

Seems like a feature. Both caldrons do not require fuel to operate.

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It has been this way in both the standard and improved cauldrons for a couple of months now.

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Yeah, if this is a bug, it’s been with us for quite a while now. Not that that necessarily rules it out as such, but in this case it seems intentional. Probably because they’re shoving some very long-running processes (like Necromancy) into the cauldrons.

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It’s intended, not a bug. You don’t need fuel anymore for the firebowl cauldron.

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I had no idea. Am I that unobservant…!? It is kind of strange considering that it is Firebowl Cauldron. So what fuels the fire…love?? :laughing: No look in all seriousness, I dont really mind either way if it requires fuel or not. Now I have ×200 spare units of Coal on my hands. But thankyou all for clearing this up for me Oduda, @UznikSvobody, @Mikey and @TwoJay.

It is an intentional change. Specifically mentioned in the patch notes for PC 2 March 2019 and for PS4 on 18 March 2019 under the QOL improvements … the 24th item down the list of QOL improvements.

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Happy to be of help.

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You can use your spare coal in the furnace and the stove. 200 units aren’t that much, only two stacks.

I love this feature. I now have crates of reaper poison. Its a beautiful thing

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