In any kind of weather. Actually, I don’t think I have seen any rain since the patch.
Then its really stange. Do you play on cinematic or on ultra?
I tried all detail levels - I even get bad fps (for a 2080 ti) in low and laptop mode - the numbers are in the posts above.
Also, 4k/HD doesn’t seem to make a difference in fps.
You didn’t answer, and I’m sure it’s something you already tried, but what about Ray Tracing? Have you turned it off in the NVIDIA settings?
I am sorry, but the question over challenges me.
As far as I knew, raytracing is controlled by the application, only supported by a few games, and needs a different PBR material setup - meaning it wouldn’t work in games with conventional materials.
I didn’t know you could somehow activate/deactivate it in a global setting. How do I do this? I can’t find it in NVIDIA Control or Geforce Experience.
The same goes for DLSS by the way.
I had a look at various footage on youtube. It seems every 2080 ti has problems with Conan Exiles. A 1080ti with the same settings achieves 50-100% more frames although it should have 25% less in 1080p.
Maybe it is indeed worth it for the QA team to look into.
You are correct about that but … certain builds of Windows will enforce RT over every application, even those that do not support it. If you’re running Windows build 1809 or better, you’re generally safe. If you’re not, you will be running a driverset that purports to be the latest but actually isn’t. This can cause “full time RT” which is in my opinion an unrepaired glitch.
The problem I’m running into is that I can’t easily simulate your hardware. The Turing die on which the 2080 is based is not in my dataset.
There may be a switch within the add-on GPU Tweak II app, but I can’t run that version without the hardware.
I don’t disagree with you if that’s the case.
Can you display at 1440p? If so, please try this in CE at High and check your frames.
Separately, Tweak-UI will show you what’s happening with your GPU when you play CE. It could very well be the case that this very smart card is stepping down in speed when you play Conan.
Thanks so far!
- Windows build is 19043
- I did not find a setting for ray tracing in GPU Tweak
- I switched to the OC profile which gives me 28 frames in high and 4k
- I then switched to 1440 p giving me 34 frames.
- still wondering why I get so low fps in HD I set my desktop resolution to HD which did a lot - about 2 times the frames in HD now. So, while I get almost no performance boost for going from 4k to HD in-game it does a lot if I do it in the desktop settings. I will try it again to see if it is reproducible.
- The GPU sits at ~40% usage all the time. Shouldn’t it always go near 100% as long as I don’t limit the frame rate? vsync is off.
While I am writing this, my fps out of nowhere jumped from 34 to 57 and stayed there for some minutes, just to jump back to 34 (did not move, since I am writing). GPU usage or temperature didn’t change in the period of higher fps.
EDIT: I tried to reproduce the thing with the desktop resolution. Didn’t work. It probably was a similar random increase in frames as described above.
Your build is fine, you’re doing everything right!
I bet it went to idle or the “spin animation.” This always forces my GPU to full.
It looks like your card is underclocking this game, something Funcom should be interested in. It would be great to see how it handles Red Dead Redemption 2, as an objective measure.
If you turn off VSync and do not tell the game to try to play at a fixed # of frames, the display issues are less interrupting. This is a workaround suggestion, not a fix.
Devs might focus on why certain operations per frame or that span multiple frames are impacting smooth playback
Having bad stuttering as well with my amd 6700 xt but even before that with my rtx 2060 was still getting really choppy game play. I have my intel i7 9700k without turbo boost which might be a problem, but i dont know if it is. Whatever the case, im guessing the recent lighting changes they made a few months ago have seriously impacted peformance for some of us.
Game has shutter even before 2.7 but after rain update it became even worse
I did a clean new install of win10. (Unvoluntairily - after updating Windows to 21H2 I was stuck in a restart loop …)
Now I get
- 20% more frames in 4k. 21->25
- 66% more in HD 21->35
I still think it is low, having 35 frames in HD on an RTX 2080 ti. My GFs 1060 is still faster. She is still happy.
in area with rain?
No rain in my area.
Edit: Where is the best place to find rain in siptah? Just for testing’s sake.
derketo temple
After the last patches I got a lot of shuttering and freezing, and a significant fps drop, the game shutters even at 60fps, getting 15-30 fps in any base/city, and 60+ in desert with dips when crowded. Did the latest patch raise the minimum requirement to play the game? everything was working fine on my old i5 3570 and a Geforce 1060ti 30-60fps no shutter and no freezes, took the i5 out and put in an i7 to test, game use s only 30% cpu and the same bad results, reduced the graphics settings and the shutter and freezes continues? My old setup is doomed forever? Good bye for CE on this machine?
maybe its caching something. do you have bad fps all the time or in zones with rain\snow etc? i have 3770 and gtx 970 and i play on ultra with 40+ fps all the time, only shutter i have when game loading or in zones with a lot of objects, but my CE is on HDD, not on ssd
bad fps and shutter in almost everywhere, before the patch, camera turn was smooth, now it freezes and shutters and severly drop the fps. I was famirilized with all other problems concerning performance because my old setup, but this shutter and freeze are new things to me, and it so much annoying lol
They update the min requirements to a 1070, but even with similar or above like my current 6700 xt it still stutters like hell. What im tryign to find out is it everyone or just a few people. This is on multiplayer servers btw.