Platform: Steam
Issue Type: Gameplay
Game Mode: Online Official
Server Type: PvE
Map: Isle of Siptah
Server Name: =SERVER NAME=
Mods: =MODS=
Bug Description:
Base doesn’t load after dying to a Purge
Bug Reproduction:
start a purge lvl 5+, and die, and when you respawn, only building pieces and thralls will load. Bodies won’t load, and doors won’t load, or lights, or anything.
Think I’m done with Conan again for awhile. Theres waaaay too many game breaking bugs. Purges are sucide if you die or crash during it, theres nothing you can do to recover.
Ran into same issue. This is a MASSIVE game-breaking bug. If it happens the purge essentially destroys your base & there is nothing you can do about it.
My purge base is pretty small and out of render distance from my main base and it still occurs, happens to any other players nearby as well if they die
The reason this happens is that purge combat activity has a higher network priority than structure and corpse activity for network transport. When you die or run to a new area, the game totally reloads every placed object where you are. With the purge needing to send a lot of real time activity, it takes a long time for all the lower priority placed objects to get to your PC to render.
This can take the form of corpses not appearing, building pieces not appearing, doors not appearing, land claim rendered objects not disappearing, etc. If the purge takes long enough they will all appear.
It stinks to die and then have to wait ten minutes to get your arrows back.
The proposed solution of bedrolling far away can work depending on where you are putting the bedroll. The purge base itself wmight not load in for some time if you are out of render range and where you spawn also has a lot of objects to load.
unfortunately bedrolling or walking from spawn didn’t seem to work. base was invisible instead, could only see the NPCs floating. AFK’d for 20 minutes and came back, purge still ongoing, but no base had loaded. Eventually the purge gave up and ended, and then the base loaded. Other bases loaded fine, my main base loaded fine. Just not the purge base.
Purge seems to actually pause assets from being reloaded after death until the purge ends.
My experience, that works for our clan: we place bedrolls inside base but outside a building, so not to be hindered by (late rendering) doors or other placables. Purge attack location is very predictable in our case so we have bedrolls on walls close to attack point.
So after respawn, building pieces are set within seconds and we are ready for combat and leave doors and lights to … “take its time”
I was wrong.
This is my neighbor’s purge. I literally can’t enter my base because my base didn’t render. So I checked on my neighbor only to find his base partially invisible too…
AND no matter how far away I ran, when I returned, things didn’t improve a bit.
had the exact same experience. I’ve loaded across the map & still not had things load properly. honestly I think the Purge has WAY too many enemies in it for a game with such rickety functionality. I mean the game has issues with people loading inside building pieces even WITHOUT the purge.
They really need to get a UE rep over to show them how to once-and-for-all fix the basic foundations of the game like loading, collision, pathing & ai.