When building, if you or a thrall gets in the way of a building piece being placed, it will not allow you to build in that spot, which is good… Except, when you or the thrall move, it will still not permit you to build that piece in that location. You have to switch to another type of building piece, highlight it on the spot that you it won’t allow you to build at, then switch back to the one you want to place there. Everything will work as intended afterwords, until you or a thrall gets in the way again.
Note: this mostly happens when trying to connect new pieces to existing pieces.
Steps on how to reproduce issue:
Start building
Stand in the way (or have a thrall stand in the way) of the piece you are trying to place
Move out of the way (or move the thrall out of the way)
Try to place piece again, it won’t allow it and will act as if you are still in the way
Select a different type of building place to build
Highlight the different piece on the spot it won’t allow you to build
I have had similarproblem. try to place a piece at your feet blocking foundation then move elsewhere and build a bit or like you said change mats. Best I can remember this is a day one issue.
More than a bug this is simply how the game engine and the server work and will not be fixed, because, despite what the community support Hugo wrote, there is nothing to fix in this case, unless for “fix” he intends better engine and server settings that refresh game informations quicker.
But I doubt it can be implemented due to limited memory resources on the PS4, that is already struggling to run the game the way it is.
I don’t like either the way it works, that is for sure.
The game engine register that the spot is taken by a character therefore not available for placing items and it doesn’t refresh this information for a long time by itself.
What you can do in this case is just run away from the spot, away enough to have the location you were building on disappearing from your view and then go back, basically reloading the cell the game was rendering, when it relods the cell the engine will register that position as free now and allow you to build immediatly.
it happens the same way from stability issues not being refreshed, notta biggie, easy workaround. i think the repair hammer also refreshes the stabilities counter thingy. at least it used to. 8]