CHESTS do not close automatically when you use it,

there is a bunch of those chests (from bazaar and battlepass) that does not close unlee you acess the chest again.

there are more and more of those with the same issue, same with the containers, that works as “chests”

i know it does not seems very important compared to other bugs, but i do not think it should be that complicated to fix,

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use E to close them instead of ESC

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hmm i dont need to do that with regular chest or the treasure ones. they xlose themselves.

why are this different?

They work differently, the “old” chests use skeletal meshes and animations (more performance heavy) and monitor people accessing it, while the new stuff uses simple static meshes and timelines to just rotate the lid from one edge.

From what I remember the issue is that this new method would require a trigger when you stop interacting and the engine doesn’t send that when using the ESC key cuz it just natively closes the UI, while if you use the interaction key, that one will correctly do this.

It’s still a bug ofc and would be nice if they implemented a solution for it, it’s been like this for years though, they just didn’t use these types of cheaper performance boxes until 3.0. Until they make a solution for it though, getting into the habit of using the interact key to close these types of boxes could potentially somewhat alleviate the annoyance.

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Probably not a priority like lots of other bugs in the game. It’s why the game is in this state, and these bugs are never going to be fixed.

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