I created my account here just to launch what was (from what i’ve ‘searched’) a many times discussed without a precise answer or explanation.
The ‘whitelist’ feature, while it seems ‘basic’, how hard is it for FunCom dev teams to implement a mechanism that will allow ONLY whitelisted persons?
I know that people will say “use passwords”, it’s true, it would ‘kinda work’, however, to run a proper RP community, to be able to actually filter logged player exclusively by an steamID64 makes more sense for numerous reasons.
I believe that if we set and WL to an ID, the server will give currently ‘priority’ for those that are on the WL to login kicking anyone not on the WL, however, if this is the ‘feature’, it doesn’t make much sense.
Another alternative i tried to apply was to use a software based firewall system that would only allow the allowed clients to login to the server, however, maintenance and the implementation itself is too problematic.
Could we please launch a discussion on this subject and perhaps add it to the proper documentation of Conan?