Greetings Exiles,
Thank you all for your incredible support with Conan Exiles Enhanced. It’s been an amazing first week, seeing so many of you jump into the game to resume or start a new adventure in the Exiles Lands! Together you’ve passed 47k concurrent players on Steam, a new 24 hour peak we haven’t seen since 2018.
Online experience and server performance
While many of you have a fantastic time with the game, with some seeing the same or better performance compared to Conan Exiles on UE4, we recognize that despite the completely new hardware Conan Exiles Enhanced is running on the online experience is still not where it should be.
From day one, the team has been working hard on mitigating the high server ping and latency issues with various hardware and game-related changes.
So far, we have increased the number of machines in high-traffic regions and remapped the servers globally to ensure that there are no hardware bottlenecks impacting the experience.
We have tested disabling the Living Settlements on a few selected servers and checked whether there are any major bugs or game issues that are causing the problems you are seeing.
Right now, we are working on more complex adjustments that will require a good degree of testing, which we intend to deploy as soon as it can safely be done. We will share more details whenever we can!
Hotfixes and patches
Our newest hotfix was released 2026-05-13T14:00:00Z and includes:
- Legacy servers upgrading to Enhanced no longer need to update config files to address version compatibility issues.
- Fixed Nudity settings
- Fixed issue that could cause emotes learned from the start of the game and discovered in the world to be removed from characters. Unfortunately, any emotes previously learned in the world will have to be re-learned.
- Living Settlements have been re-enabled on the following servers:
- 1516 / 1942 / 1509
You can check out the full list of changes and fixes here: Conan Exiles Enhanced Hotfixes - #7
Next week, you will see the first game patch including various improvements and bug fixes:
- Fixed an issue where filtering servers by favorites showed all servers as favorites
- Filters are now saved between sessions
- Improved server browser performance on filtered searches
- Optimized inventory searches, which had a big impact on player spawning, especially when players have a lot of DLC available.
Again, full patch notes will be shared on the release day.
As aways, thank you for your continued patience, understanding and support while we work on improving the game experience.

