New player and new to the forums! Just bought CE and also a 6-month GFN subscription to play it. My understanding is that CE typically stores saves in the following local folder on PC in a file called “game.db”: \ConanSandbox\Saved\
If I create a single-player/co-op game in Conan Exiles in GFN, this save persists across GFN sessions. However, game.db file does not get synchronized to Steam’s Cloud Saves. As a result, whenever subsequently launching on PC, I get the error “CLOUD OUT OF DATE.”
An example of a detailed error message (I’m new so can’t upload an image yet):
You played Conan Exiles on “GEFORCE-NOW” (Today at 6:19 AM), and that save is not yet in the cloud. (upload not started)
You can still play this game, but that may create a conflict when your previous game progress successfully uploads.
This is painful for two reasons. First, it forces me to choose between playing on a local machine and having functional cloud saves, or, using GFN exclusively. This is an issue for example if/when my GFN subscription ends: any progress will disappear with it.
Second, GFN doesn’t allow users to copy/move the "game.db’ file manually, which (as I understand it) is required in order to transform a single-player/co-op save file into a dedicated server.
Unless GFN either starts syncing to Cloud Saves or provides some ability to download the “game.db” file, I am not able to use my game as expected. I’ve opened a GFN support post with ID #499031 (I can’t post a link yet because I’m a new member here).
Any advice from other players or help from Funcom on this one?