Torches should be able to light stuff on fire if I throw a grease orb on the ground I should be able to light it on fire with a torch. Of course it’s a very Lowe’s damage multiplier. Also would like the ability to throw the torch on the ground, and leave a light source behind. And that light source would exist as long as the timer on the torch remains. And if I threw that torch on a grease orb it would catch on fire. All of these mechanics already exists in the game it just needs to be Revisited, and reworked this would add significant depth and value to an existing system. And substantially improve gameplay.
phased development approach
Phase one
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Add the ability to throw torches on the ground
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The Mitra shrine, needs a light source that emits from Ankh. The one that you get at Tier 1 shrine, would admit a small light source, like a 5-meter the improve dog would admit a light source that is a 15- meter radius
Phase two
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Add the ability for torches to apply a small burn damage over time. Based off their
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Redefined tier one, tier 2, and tier 3 torches
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Rework the torch tier system, the something that mirrors the current crafting system, for example iron, Steel, hardened steel, star metal, obsidian
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Add the ability for more complex torch recipes, that require different improved benches. For example and improved firebowl cauldron woodcrafts the Ember for the light source. Ma improve Carpenter bench Woodcraft the handle. This would be your tier 3 torch with a unique visual representation and light source
Phase three
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Active torches that you can loot in the world, spawn timers like mounds of the Dead.
That have a unique visual appearance, and their own burn times -
Add the ability for torches to add a small damage overtime burn damage, based off their tear. It actually has a viginal burn, send you on the character model.
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Add the ability to ignite tar and gaseous orbs, once you toss a torch on it.