Cooking Errors (Devkit)

hi all dose any1 know of this problem while cooking a mod in the dev kit

LogModManager: [2018.05.14-16.09.34:538][ 0]LogMemory:Warning: MemoryStats: AvailablePhysical 1972928512 AvailableVirtual 140731416125440 UsedPhysical 5431001088 PeakUsedPhysical 5440528384 UsedVirtual 5386235904 PeakUsedVirtual 5404344320
LogModManager: [2018.05.14-16.09.44:237][ 0]LogWindows:Error: === Critical error: ===
LogModManager: [2018.05.14-16.09.44:237][ 0]LogWindows:Error:
LogModManager: [2018.05.14-16.09.44:237][ 0]LogWindows:Error: Fatal error: [File:f:\work\hansbi-pc2\UE4\4.15-dw-TestBranch\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 175]
LogModManager: [2018.05.14-16.09.44:237][ 0]LogWindows:Error: Ran out of memory allocating 18446744070340949812 bytes with alignment 0
LogModManager: [2018.05.14-16.09.44:237][ 0]LogWindows:Error:
LogModManager: [2018.05.14-16.09.44:237][ 0]LogWindows:Error:
LogSlate: Only pngs are supported in Slate
LogSlate: Only pngs are supported in Slate
LogModManager: [2018.05.14-16.09.44:237][ 0]LogWindows:Error: !0x0000000000000000
LogModManager: ModCook completed with code 3
LogModManager:Error: Error cooking. Cook process returned: 3

i only cooked a map wip the other day and was fine but doing a light mod keeps giving me this error,
ive looked for all info on errors and so far no joys anywhere

any ideas will be greatly apriciated

Having the same error all of a sudden!

idk if it has something to do with the latest dev kit, i just updated mine… everything was fine before.

yep same, as not much has changed as map uploads fine still

Having the same problem. It seems strange the memory allocating bytes is the same as mine. This leads me to believe that their is a bug with one of the vanilla files that was modified. The only files I have modified were the ItemTable, FeatsTable, and RecipeTable along with 2 textures which were externally edited vanilla ones.

I don’t believe the RecipeTable would be causing the error because I built and uploaded a mod to steam using the table a day before.

I just rebuilt my previous mod which only edited the RecipeTable and passed without errors.

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