Crystal golem behavior bug

Platform: Steam
Issue Type: Gameplay
Game Mode: Online Official
Server Type: PvE
Map: Exiled Lands
Server Name: #1027 PVE
Mods: No mods

Something very wrong goes on with my crystal golem. I try to put him on guard near my base to harvest amber, but golem moves by himself in large area instead acting chaotic. He runs far away than go to side etc. In one word he does everything that not supposed to. I tried to manage his behavior with distance and other settings, but it have no effect. Even when I set him to follow mod, he acts by his own will. Its me who must follow him to be close. I don’t know maybe Funcom managed to create first indpendent AI in the world, but it doesn’t serve his biological master in any meaning.

Greetings Exile,

Thank you for your report. Could you share a screenshot of the map while pointing to their exact location?

Also, if possible, could you record a short video to better showcase this erratic behavior?

We hope to hear back from you soon. :slight_smile:

First arrow points to the place where I put golem to guard. He have all options set to 5 meter and passive defense. Next arrows show where he go. After that he walked around a rock and kept wandering there with status “Going back home”.

Black building that you can see in left corner is Arena. I6 square.

You can also see another bug in this screenshot. The shoulder pad is painted golden, although this channel cannot be painted on the Aquilonian armor (at least not for me). The color was inherited from the original armor’s four-channel color scheme. Now I can’t change it.

Well and paintings in this game just flying in air without leaning against the wall. It looks very frustrating, so there is no way to use it :frowning:

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Can confirm. Happens to my stone golem as well. Started after AoW4 patch.

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