Decay system - sum up

  • The decay timer is dependant on how many structure pieces (ie: foundations, walls etc) are connected together and how many placables are added (ie: vaults, temples, torches etc.) and what tier all of them are. The more pieces and the higher the tier, the higher the timer will be until max. 7 days.

  • Building pieces connected together are treatet as one structure and they will share one building ID and therefore one decay timer. Even if they were once connected and you take the connecting foundation away, they will still share timer and building ID. A player who is not a clan member can check this out with the repair hammer or the TAB-button.

  • As long as you are several seconds near that structure, the timer will be reset to maximum. This is true for all building pieces sharing this ID, even if they do not have a direct connection at the moment. After you walk away from this structure or log out, the timer will decrease.

  • If not reset, the timer will decrease until the seven days are over. From this moment on, the “grace period” can beginn. This will only happen if a player enters the render distance! So for 24 hours from the moment, the grace period is triggered, a payer can either delete doors and chests one by one or delete the whole structure at once erasing one structure piece. After the grace period is over (24 h+), the structure and therefore all dependant placables will disappear in the moment a player will enter the render distance.

  • The decay timer can be reset to max. by non clan members by either placing an explosive jar on the relevant structure or doing damage to it.

  • Placeables will share the timer of a nearby structure if they are close enough (~1m? check this with a repair hammer!). They do not have to be on foundations however.

  • Building pieces of different structures (with different IDs), for example single foundation pieces thrown on the ground without direct connection to each other, can interfere with their timers sometimes, but this seems to be a bug and is not reliable for your planning and building conception. If you are attacking a land claim done in this way, it can happen that the grace period for single pieces will not trigger until you re-enter the render distance or server restart. This does not happen consistantly, though.

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