Desync, cache, 1977 server lag, only in 1977

Game mode: Online official
**Type of issue:**Performance
Server type: PvE-Conflict 1977
Region: Latin America


A friend wants to play with me on the server 1977, but he can’t because of the constant lag that only occurs on this server, we entered the server 1976 and everything is OK, no lag, this only happens in 1977, objects take a long time to load, when inserting the command ToggleDebugHud, -200 ping appears and “Could not get player count! get shared debuged info! is none”, how to fix this?


Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:

  1. Enter in server 1977 only

[FuncomLiveServices]
CachedUsers=(MasterAccountId=“7904E376D975A4BC”,TitlePlayerId=“E7142BE23928DF09”,PlatformId=“76561198059163149”,TitleDisplayName=“Arisuy#75320”,UserToken=“454989d0f61c80e7dc4e8a719752c6fd”)

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