I think I invented something similar once…
First: Put a couple turtles in a bag.
Next: Drop them over a cliff and see how long it takes them to hit the bottom (they don’t always make it that far).
NOTE: The author DOES NOT condone animal cruelty of any kind, except in the confines of cyber space.
If you try Savage Wilds, you can try an other turtle game:
There is a crocco world boss around C3 who starts a fight with shalebacks, but there is a turtle wandering around beneath them. If the crocco uses its tail whip attack, it launches that poor thing into the air.
And just like in Yetisports, you can compete, what will be the biggest distance it will fly every time they respawn!
They just wander around where you put them. Kinda annoying that they have HUGE hitboxes, you can not just run past next to them. And can’t attack, nothing. Just… wander. I have a multiple floor building, I put it on the first, and sometimes it is on the second (doors are closed at the staircase, but still…)
How do you start the races? Do you just make multiple tracks so they can be placed “near” each other? Or do you use the pillar trick to get them closer?