So currently on a server and toying with a few ideas on things we’d love to see implemented.
One of these was the idea of removing boss spawns on the world map. I would love to see an option that could be used e.g. World Boss Spawn: On/Off
Default being on of course, but having the option to turn them off depending on what the server wanted to provide.
Our example, currently a RolePlay server but we’re having the issue with Legendaries gained from killing boss mobs flood our market as they’re quite easily obtained.
I believe that you can stop them spawning by building on their spawn spot though due to being a RP server we’re looking to avoid unnecessary immersive breaking builds. Would really love to have the option to turn off rather than fall to this as our only option.