DX12 and/or Vulkan support


I’m currently playing Metal: Hellsinger on a MacBook Pro with a M2 Pro chip, running under CrossOver 22 with patched DXVK libs and Apple’s Game Porting Toolkit.

ATM, the game only supports DX11, it seems. I tried to start the game with -force-vulkan and -force-d3d12 but that resulted in a crash.

Do you intend to add DX12 and/or Vulkan support? That would give a significant speed bump over DX11, from my experience with other Unity Games that support it.

I’m writing this from the perspective of a Mac User, so I can’t comment on the performance improvements on a Windows system, though.



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