DX12 and/or Vulkan support

Hi,

I’m currently playing Metal: Hellsinger on a MacBook Pro with a M2 Pro chip, running under CrossOver 22 with patched DXVK libs and Apple’s Game Porting Toolkit.

ATM, the game only supports DX11, it seems. I tried to start the game with -force-vulkan and -force-d3d12 but that resulted in a crash.

Do you intend to add DX12 and/or Vulkan support? That would give a significant speed bump over DX11, from my experience with other Unity Games that support it.

I’m writing this from the perspective of a Mac User, so I can’t comment on the performance improvements on a Windows system, though.

Best

Toni

Greetings from Hell! And welcome to our forum.

Thank you for your feedback and question. We shared your claims with our team.

May your voice be heard!

1 Like

hi
i am ezekiel what do you
for a living.

This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.