Felled trees are not synchronized in the coop

A friend and i play regularly in coop mode. Most recently we have built a larger castle. The problem: I still see all the trees inside the castle, he as a quasi server does not. But I can not cut down the trees. Is totally annoying, because I quasi before loud trees do not see the castle. Can I somehow force a synchronization, so that the trees finally disappear with me? This happens everytime when I join our coop game. Thanks in advance, Michael

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