Interesting question. My knee-jerk reaction is “of course they should”, but when I sat and thought about it, I realized that this would also expand to all consumers, not just gamers, and that led me to the following question: how much should an average human be expected to know and understand about the world around them?
No one can know and do everything, which is why we’ve learned to specialize and delegate. The problem with that has always been trust. When we put trust into other people and then they get co-opted and/or corrupted, we end up where we are now.
So no, I don’t think gamers should necessarily understand the nuances and intricacies of the gaming industry, but I do think that all consumers should always be vigilant. That vigilance should lead to detecting abuse and organizing to push back against it.
But that’s not going to happen without a hell of a lot of effort to change the society, because we’re not actually taught to be vigilant and to think critically, much less to organize. Indeed, certain forms of organization are actively maligned and suppressed.
What we do and don’t deserve is another fascinating discussion, but without going to deep into it, I can say that I strongly believe that we don’t deserve to be abused. It’s kinda like saying you deserve to get your car stolen if you forget to lock it. Sure, you could have prevented it, but that doesn’t mean you deserve it.
Now, I’m not saying Funcent’s lack of communication is abuse. There are certain things Funcent has done and keeps doing that do veer into abuse in my personal opinion, but the lack of communication about the future of the game isn’t one.
There’s a lot more nuance to explore there, but I’m not really in the mood to write a huge wall of text about it and, even if I was, I don’t think these forums are a good place for that. But thanks for writing a thought-provoking post. I really enjoyed reading it.