Funcom apparently doesn’t understand that the players have at least been its customers

I would argue that the ability to engage in abstract thought is how humans were able to prosper at all. It is the use of hypotheticals that allow humans to generalize their experiences into a perceivable pattern. For example, “If I were any [hypothetical] farmer, I would need water to make my crops grow” gets turned into “Farmers need water to grow crops”. This is connected with a theory of mind, which, as of now, seems unique to humans.

Depends on your assumptions.

Does that make it true though? There are “advanced modern” societies that don’t have this belief en masse. Some cultures derive their animal rights from a pragmatic view that incorporates the fact that abusing animals is an early sign of sociopathy, which isn’t usually seen as a positive personality trait.

This isn’t necessarily the same thing as sentience. You can make an assumption that it is so, but then the moral treatment becomes fairly dogmatic in its justification. Otherwise the question remains very open. The main issue is that scientists, zoologists, and other animal experts aren’t experts in the field of sentience. That would largely be the domain of philosophers. The only way to remove it from that domain, as far as I can tell, would be to assume a materialist metaphysic and assume that sentience is an evolutionary development. These aren’t light assumptions, and there is still a lot of discussion in those arenas.

He had a bunch of inductive assumptions, as we all do, some of which seem to be wrong. Thomas Kuhn’s “Paradigmatic Science” goes into more detail on this process.

Depends on how you decide to measure “rational thought”. Though, I personally, would concur that animals are capable of being rational (at certain times [much like humans, as humans aren’t usually rational either]). Hence, I prefer to use abstract thought as a more accurate interpretation of Aristotle’s claim in this regard. It isn’t precise in that it isn’t what he would have meant, but it is more accurate to objective reality.

Disagree, somewhat. Rationality is a state of performing a verb (rationalizing). In that regard, humans are fairly constantly using their ability to rationalize, though it doesn’t necessarily connect to objective reality (see “You are two” https://youtu.be/wfYbgdo8e-8 ). Personally, I prefer a more precise definition that uses Probability Theory, ie, choosing actions that will maximize expected utility, where there is a function that maps outcomes to a measurement “utils” (pronounced “you-tiles”) and we considered the expected value of some random distribution.

Maybe, boons? That seems to sound pretty close. Anyone have a critique for the use of “boon”?

I like this idea actually! Like say if a given block isn’t connected in a group of more than X number of blocks in total then it’s durability (TTD - time to die) is lowered by Y number of hours. This would help in PvE imo too. I and others interested in cleaning up the environment ourselves could destroy them as we’re riding around.

Also maybe, the closer a block is to an important resource (like a village or vault) the shorter the max TTD. So like if it’s within 100m of the no build zone then it’s as far down as a single day (including all connected blocks too), 1000m maybe max 3 days, and so on. A sort of falloff from the already established “no-build” zones already in place.

It should be a light load on the server to implement either of these if I guess correctly. :stuck_out_tongue:

I’ve losed my Conan Exiles world and thousands of hours invested in play.

I agree with you and I think it’s unfair. I have a member in my clan that was banned for almost the exact same reason. The way Funcom TOS is now you almost have to be a solo player because you don’t want to risk any clanmate doing something that could cause you to get banned. Funcom can see who committed the violation so it should be on that person not the entire clan. Think about when you go to school and someone in your class does something to get suspended; did you get suspended cause you were in same class? Then the next time they get in trouble your entire class gets suspended permanently! I think this is a lazy way for Funcom to handle. Everyone sees how long it takes Funcom to reply or take care of issues/bugs with the game. If Funcom don’t want big builds than put a limit on building. If you want everyone to be a solo player than make it a solo player game. Someone mentioned servers are less laggy; yes cause there are less people playing.

Mass punishment is a real thing.

I don’t buy the whole ‘we have to solo to avoid trouble’. Vett your friends, its not hard. In my experience playing on a multitude of servers, when one person in a clan gets themselves banned for something stupid. Its not long before their clanmates do something even worse out of spite.

The only exception to this is when it was a clanmate who dropped the dime on the person getting banned. Have a conscience. Report bad clanmates yourself.

I disagree. While you can frequently determine who you can’t trust, it is difficult to determine who you can trust. Further, not all clans are the same. Frequently when I play coop with friends, I have them join a clan so we can share buildings. If they later on decide to play official and get banned ought I be punished for an event possibly years later (I am not claiming this happened, I am speaking as a hypothetical)?

If a clan mate used mesh exploit and vault exploit to steal from another clan rare thralls, bombs will not the clan use them?

It is, though many many people have ethical reservation about it. Some even have moral stances against it (particularly those with a Kantian bent). I am not saying it is wrong, only that there are those who do. You might have to argue a moral case for it. You could try to argue that people have a moral responsibility to police their peers (hopefully you can see some issues here, this might be difficult to argue).

However, you are going to run into a problem when considering sociopaths, and people with ASPD more generally (Anti-Social Personality Disorder [note: Most people incorrectly use the term anti-social when talking about psychology; they usually mean asocial like in Schizoid Personality Disorder instead of Anti-Social {like Dexter}]). People with sociopathy can be very skilled at duping people to trust them (not all sociopaths do this, mind you, some are well adjusted members of society).

Hence, it would be difficult to argue that people have a moral obligation to police others when sociopaths can manipulate dynamics to make such policing difficult or even oppressive in nature. You might try to get around this by arguing that people also have a moral obligation to be skeptical of others more generally. That could have its own problems, but that could be a tactic to pursue.

Alternatively you could argue that objectification isn’t always a moral bad and justify a moral system where objectivation isn’t usually a concern like utilitarianism or where it can be moral like in Rawlsianism, Nozakianism, or Aristotelian. However, that is going to be a challenge even for professional philosophers (considering that that the field of ethics still has such vigorous debate between such factions).

All that is irrelevant. Server owners are under no obligation to enforce their rules based on any of that. Neither is Funcom (especially since they rent them through a 3rd party).

Here’s my suggestion. If the server you are playing has Moral or Ethical policies that don’t align with YOUR ethics or YOUR morals. Get off that server and play on one that does.

Only thing funcom needs to do is focus on population! Growth of it and advertising in some way! I berything else they be done is great

Ha! See, we can find common ground on solving in game issues. I knew we could.

I disagree with your disagreeance. :smiley: A mandatory Discord clan membership solves all of that. Set the rules there. One of the rules being that if you’re logged into Conan then you’re green-dot active in the Discord. Requiring microphones in discord could also be a thing - especially since it runs on all smart-phones. My gamer buds and I do both just out of common sense and common courtesy - 100% of the time. In that way it would actually be impossible NOT to know exactly who you’re dealing with, what they’re capable of, and what they’re up to.

It also makes the game about thousand percent more fun too!

Not owning a “smart” phone this would rule me out of any clan you were the dictator of. :sob:

No smartphone, no mic? Yeah, I wouldn’t have you. Nothing personal but that’s like having no mouse, no keyboard or in the case of consoles no controller. Not a multi-player-game gamer…

It would be different if you just didn’t have one at the time but were willing to spend your $2.99 on one from ebay and would join in ASAP tho…

That may be your opinion. And you are welcome to it. I’ve been playing multi player for a very long time without the need of a smart phone. :woman_shrugging:

But as an RP’er I mainly prefer to type anyway.

Doesn’t matter. We’re talking about ways we could know who we’re playing with. If you wanna exclude yourself from that potential solution that’s up to you. It has nothing to do with anyone’s opinion - it is a potential solution that makes knowing what kinds of people you’re joining up with easy and obvious.

And no one said you needed a smartphone… just a mic and a discord account [like almost everyone else on the planet who plays multiplayer games in 2021].

You’re not finding much RP on officials. You’re probably going to be on a RP server in which case this discussion has nothing to do with that.

As much as I do use voice over discord, how does that help “know who your playing with”? Does voice give more info than text that I’m not aware of? I mean its fine to have that as a rule for your clan and all, but I’m not sure that it serves anything other than the convenience of not having to type to communicate.

What justification do you have of this? “Server owners are under no obligation…” doesn’t really justify your claim. Are you speaking in a legal fashion? If so, then your counter is irrelevant as I am not talking about legal obligation. If not, then you need to show that “Server owners are under no obligation…”, otherwise your argument doesn’t follow.

How does this support your argument?

Who said they are mine? I am pointing out potential problems without respect to a particular perspective. Indeed, for most of my posts I am referring to an egoistic morality on behalf of Funcom (which is only considered with their own self interest).

Given that Funcom is a profit based agent, it doesn’t have this kind of luxury. It has to make sure not to alienate potential customers. Whether you or I have a problem or not with a policy isn’t very relevant. Rather we have to consider the marginal customer growth. That is what Funcom as to concern itself with.