Help with crashes please?

My game, which has been running very smooth since I got new memory sticks at Christmas, has crashed twice today when I was just doing very minor things around my base.

I don’t know anything about computers, but on a previous thread someone told me how to get my game log file.

ConanSandbox.log (2.8 MB)

Can someone who knows more than me (which is pretty much everyone) please take a look and see if you can tell what might be causing these crashes?

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The reason for the crash is here in these lines.

[2025.01.28-00.39.30:658][279]LogThreadingWindows:Error: Runnable thread AudioThread crashed.
[2025.01.28-00.39.30:658][279]LogWindows:Error: === Critical error: ===
[2025.01.28-00.39.30:658][279]LogWindows:Error:
[2025.01.28-00.39.30:658][279]LogWindows:Error: Fatal error!
[2025.01.28-00.39.30:658][279]LogWindows:Error:
[2025.01.28-00.39.30:658][279]LogWindows:Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x97ab59a0
[2025.01.28-00.39.30:658][279]LogWindows:Error:
[2025.01.28-00.39.30:658][279]LogWindows:Error: !0x0000000000000000
[2025.01.28-00.39.30:658][279]LogWindows:Error:
[2025.01.28-00.39.30:658][279]LogWindows:Error: Crash in runnable thread AudioThread
[2025.01.28-00.39.30:673][279]LogAudio:Warning: Waited 4685.414063ms for audio thread.

EXCEPTION_ACCESS_VIOLATION reading address 0x97ab59a0

’ The Exception Access Violation error is a common Windows error message, which has affected many Windows users. It is a memory-related error, which prevents applications from running due to insufficient read/write permissions while accessing the system memory’ as one website puts it.

Another entry I have seen for the 2nd time today once in another players ( both of you are in the US ) log file whos game is also crashing is this line.
[2025.01.27-23.34.36:827][ 0]LogDreamworld:Warning: Unexpected termination during session detected. Time before failure: 5235.791 s

I see you have mods also and some of these caused another player to be unable to load his game after the last update.

This line here
LogPackageName:Warning: String asset reference “None” is in short form, which is unsupported and – even if valid – resolving it will be really slow.

Maybe referencing this thread here which has instructions on what needs to be done.

I know some of the mods haven’t been updated in a while, but they haven’t been causing me any issues until today. Was there an update to CE in the past 24 hours I’m not aware of?

I’ll check out that thread, thank you very much.

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