How should this situation be resolved? How should I handle it? I'd like to ask for some advice. Thank you

The information you filled out should now be listed below. :point_down:
Please copy this info and paste it into a new report. Thank you!The UE4-ConanSandbox Game has crashed and will close

Fatal error:
[File:C:\B\tech_exiles\code\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 181]
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - ‘HUNG’)[quote=“XING798, post:1, topic:273220, full:true”]
The information you filled out should now be listed below. :point_down:
Please copy this info and paste it into a new report. Thank you!The UE4-ConanSandbox Game has crashed and will close

Fatal error:
[File:C:\B\tech_exiles\code\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 181]
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - ‘HUNG’)
[/quote]

设备名称 LAPTOP-L014F1QS
处理器 13th Gen Intel(R) Core™ i9-13900HX 2.20 GHz
机带 RAM 32.0 GB (31.8 GB 可用)
设备 ID 5B1AD80E-B52C-4E02-9987-DCA21E5356D5
产品 ID 00342-31524-16216-AAOEM
系统类型 64 位操作系统, 基于 x64 的处理器
笔和触控 没有可用于此显示器的笔或触控输入
1 Like

This happens it is related to your graphic driver, it means that the game lost the device that was created for the instance of the game.

Is this just a one off or is it happening every time?

Generally if it is a one off I monitor it especially if I have the latest drivers for my gpu, this can happen with quite a few games and the next time the games run it is fine.

Greetings XING798!
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